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Pebblex

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A member registered Jun 17, 2024 · View creator page →

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Thank you for the kind comment! Yes, it seems that only the build/web version is having this lag so the gameplay runs around half the speed that was expected - unsure why this is. Always appreciate the feedback!

The art was charming, and I liked that you added depth with a parallax effect in the background. The platforming introduced you to features of the game slowly so it had a nice learning curve in that aspect. Great job!

Really interesting used of limitation here. I like that you have a sense of progression and that by failing you improve - it made dying feel like a step forwards, not backwards. My only worry was how much health I had left, but honestly it wasn't huge flaw as I just played on the assumption that I had far less health than the enemy. Interesting game, well done!

Cute concept!!! I love the contrast of the cute art and vfx and how intense the gameplay is.

Thank you so much!

Honestly really fitting use of limitation and interesting concept!