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PeaceMK

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A member registered Apr 19, 2025 · View creator page →

Creator of

Recent community posts

Very thankful for your comment. This is more of a playtest version where sadly there is still many bugs, including the things you mentioned.

1.Archers are needed for defense, towers can be populated by archers. 2.The saplings growth is by building ritual areas from the build menu. 3.Sending the merchant to expedition makes him return with gold to give to the player after a day.

You're playing a much older version and we haven't updated since we didnt feel the game is ready. Since then we have completely reworked the tutorial so it has more clarity. We have also been aware of said bugs and working on fixing them, hoping to upload a more up-to-date and less-buggy version soon. You taking your time to write a long comment is very precious to me, and i thank you again, hope you'll like the updated version better soon!

Thank you! I have no idea how a simple mechanic like this could be expanded to a full length game xD

Ooooh i see now. Yes it is very similar indeed. Thank you so much!

Thank you for liking it! I couldnt really understand your second sentence :')

Legit one of the coolest things i have ever seen. I have to try a pixelart space game now.

I'll check it out,thanks for letting me know

Hi, I'll fix it later today. Thank you for the feedback. 

I had mostly left it alone because the "outer" areas of the map haven't been developed properly yet.

Cat Caravans community · Created a new topic KNOWN BUGS
(1 edit)

- Merchant gets stuck on center when sent to expedition

- Build Menu UI is broken

Very sweet. How do you do a "Pixelation-based post processing" may i ask?

Very simple and beautiful game. Great work

Great looking and sounding game!

The sounds of your game are very satisfying?  Could you tell me if you made them yourself/used a certain sfx pack? It would help a fellow dev out immensely.. thanks..