Thank you! ^^
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While making these games I was recovering from some very traumatic injuries and it mixed with past trauma and my own mental illnesses.
Most people will never play this series and its a complete mess but without it I never would've made any games.
The fact that another human being played it and had it mean something to them means so much more to me than when people like my more polished (but still very flawed) games.
People like you who like Hazel are really rare but are the people who I want to make games for.
I am sorry about the delay in replying. I was in a bad place after the racial justice bundle due to the amount of attention. Now that it's died down I'm kind of ready to peek out from the hole I've been hiding in. I hope this message finds it's way to you.
The answer to your question is that Arle is a gigantic nerd and named herself after a video game character. I live in fear of the thought that Sega might someday force me to change her name.
Thank you, I didn't really know much about drawing at the time I did this game but I decided to just try. I'm glad it grew on you despite being really rough.
As far as how I am, I struggle a lot and have a lot of problems but I am the most okay I have ever been in my life.
I'm glad I'm alive.
Thank you so much for playing through my game and commenting! It always brightens my day to get comments like this.
Arle realistically would've waited more than 3 months but it started to get a little too oppressive to have her wait too long. Plus the workload for a full game like that would be unrealistic. I'm planning on making a sequel eventually though.
I will, currently pc0 was really meant to be a chance to practice and get over my social anxiety about posting things and worrying about them being good enough. I'll be switching to another account eventually to post games.
I cried many times making this series but I had to finish it in order to find the strength to move forward with my life.
I'm really grateful that you read through the series to the end. I know that it was really rough at the start and a lot of it was wonky but I'm so grateful you saw things through with her to the end as well.
You have done a lot of amazing things. I've kind of quietly followed your work from a distance but I hope you keep moving forward as well.
Sorry about the slow reply. I am one of those people who become hyperfocused on tasks and end up ignoring everything else in the pursuit of it. I loved your picture and I treasure it. Ignoring people isn't cool it's just I struggle and I am a normal person who is just trying to do okay. I get distracted. I will respond to your email now.
Hi, I responded to you on tumblr. I am super sorry about missing that message. I haven't used tumblr in a really long time.
I guess the secret to being awesome is I try to make things and put in a little bit of time every day doing so.
Your tumblr message was really really nice and I appreciated it so much. I couldn't see the art but I would love to see it. My email: email@example.com is the best place to contact me or send stuff.
I'll be uploading some new stuff onto my account hopefully today that I had avoided posting. Thank you for caring about what I make.
The unity quality setting don't scale the assets with them so the result is that I can't click anything even with it scaled down. If you have an email address I can send you a video of the problem so that you can fix it.
Thank you, I spent too much time working on the script as without a strong script the game is going to be terrible. Unfortunately then I didn't have time to implement that script which led to the game being something that I am not proud of but at least it released.
I hope that I can release the full version eventually. When I do I will let you know.