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PAUL'S GAMES STUDIO

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A member registered Jun 28, 2025 · View creator page →

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I'm currently developing a psychological horror game called SUFFOCATE. I'm trying to focus on atmosphere instead of cheap jump scares.

What is one feature that immediately makes a horror game more terrifying for you?

I'd love to hear your thoughts and maybe include some of your ideas in the game.

If you're curious, here's the project page: https://pauls-games-studio.itch.io/suffocate