PatrycjuszDEV
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https://patrycjuszgames.itch.io/nearlyaccess
Hey everyone! I wanted to share a project I’ve been building completely from scratch.
NEON STRIKE is a fast-paced, neon-infused retro arcade shooter heavily inspired by classic synthwave aesthetics. The twist? I am coding everything myself from zero in pure C# (WinForms + GDI+) without using any heavy pre-made game engines like Unity or Unreal.
Thanks to aggressive optimization, the entire game—including a full intro, custom animations, and sound effects—takes up just 4.2 MB! The compiled .exe file itself is only 210 KB.
🎮 What does the current Beta offer?
- Dynamic arcade action inspired by the golden era of retro gaming cabinets.
- In-game Shop system with custom currency (Gold) and high-score tracking.
- 7 unique weapons ready to fire (Pistol, Shotgun, Assault Rifle, Sniper, Plasma Gun, Rocket Launcher, and Minigun).
- Sandbox Mode – a dedicated testing playground with a dev-panel to manually spawn specific enemy types (from Scouts to Bosses) and toggle God Mode.
- Two difficulty settings – including a brutal Hard Mode featuring permadeath (save file deletion upon death), a gold penalty, and double ammo consumption.
- Fully functional Settings menu – featuring working audio sliders (Music/SFX), graphics quality presets (from Low to Epic), and full-screen toggle.
🚀 Upcoming Features (Roadmap)
The game is under active development, and I am already working on the next big updates:
- Expanding to 12 weapons – preparing to add the AK-47, AK-74, a slowing gun, a stasis/freeze weapon, and... combat fireworks!
- Powerful 30-second Perks – including a Gold Magnet, Infinite Ammo, and an enemy-blinding/weakening mechanic.
- Story Mode – aiming for 20 unique levels split into progressive waves with intense boss fights.
- Multiplayer Mode – network code is planned for the future (the current New Game button glitch is actually just a tiny conflict with the upcoming multiplayer framework, which I'm fixing right now!).
💬 Your feedback is highly appreciated!
The game is currently in open beta, and every single download, comment, or bug report helps me balance and refine the core gameplay.
If you like what you see, you can support the project with a symbolic dollar (via itch.io's Pay-what-you-want feature). My ultimate goal is to raise enough funds for the Steam Direct fee and eventually bring the full version of NEON STRIKE to Steam!
Check out the main project page for screenshots and downloads. Jump in and let me know how the shooting feels!






