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Patholopsy

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A member registered Aug 07, 2017 · View creator page →

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(1 edit)

This is not a bug but the game engine itself, i can't really change it because Bitsy is very limited ^^'

Thank you for your comment ! Can you tell me more about that bug ? Is it like, the character keeps changing room when you keep pressed left or right ?

haha yeah i noticed but no problem :p Bitsy is nice for to make simple games but its limitations can make problems like that. It will usually be used for to talk to other characters but not really walk on invisible events. 

(1 edit)

The choice is a tiny detail in medicine. The point is to go through the red door. When we are sick, the medicines always look the same when we take it, right ? This is why I did not make any difference or gave any explanation, otherwise who would choose to directly end the game after 10 seconds ? So, yeah, we could say it is random, but for me, it is linear. Because you will still have to take the other one to really start the game.

Thanks ^^

I updated the game according to the problem you had between the walking phase and the dialogs. So now we can see where are the dialogs without mistakenly skipping them ;)

Thank you very much :)

Hi ! thanks for playing. You can choose between two medicines: One is normal (the one you took), the other one brings you to the insane world. 😉