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ParasiteInfection

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A member registered Jul 20, 2019 · View creator page →

Creator of

Recent community posts

Yes that's a great idea.  I'm getting my shit together in my personal life, in 5 days I should begin to have time to actually focus on the game (and literally everything else in my life).  Spirit is drained at the present.

We're implementing windowed/fullscreen settings in the next update

The next update will have windowed/fullscreen settings

You need to inseminate a blue or red werm using a red or blue werm in a sex act.  (red needs to inseminate blue or blue needs to inseminate red)

We'll be expanding biosuit content later, they infest in the external slot

Update 1.18

  • Updated conditionals of most event passages that were supposed to work with any kind of colored parasite of the same family (ex: werm family, canal family)
  • Corrected missed event conditionals for characters of being able to mindfuck the MC so that any version of choker on neck is eligible
  • Fixed Quinn’s suit layer not displaying instead of clothed image layers in ‘Characters’ page
  • Changed birth requirements for canals/starfishes/choker of all characters - now they require 1.0 amount of any fluid in the orifice that it infests to be available on ‘during the night’ events. Every parasite in all orifices have their separate fluid storage
  • Added savannah infested parasites mutation from fluids in parts and fluid dump option. Mutation can occur only for cyan -> colored parasites
  • Fixed egg insertion artwork and code

Just updated - see if this version works any better.  If not we'll have to get a different method of error checking for apk's

Send me a message on patreon and I'll send you a discount code (100%)

Update 1.17

The biggest change in this update is that mindfucking happens automatically when Savannah is at 100 arousal and one of the NPC's has a penis. We've taken steps to fix the plot progressions as well.

  • Changed the mouth werm layers visibility in ‘Characters’ page during the night - now are hidden if the characters facial expression is other than neutral
  • Added buttons icon changes for males->females in ‘Characters’ page and ‘Sex Menu’
  • Added persistent between game sessions mute and overall volume settings
  • Added to Quinn’s storyline
  • Added to Kiara’s cyan storyline
  • Added to Max’s blue storyline
  • Fixed the profile artwork for Maxine
  • Mindfucking NPC’s no longer requires low mindbreak.  Getting mindfucked by NPC’s now happens automatically if the physical conditions are right (you have a choker without a werm, they have a penis) and your arousal is at or above 100.  
  • Changed previously fixed arousal and orgasm changes and their descriptions to dynamically tied to current arousal values in sex acts
  • Added mindbreak and arousal limiters for passive increases during the night (<50 if werms, <75 if canals, no limits of starfishes) to streamline the plot a bit
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In the cheat menu, scroll down.

But in terms of their abilities, yes that's a good idea to make a post for that.

Huh - that sounds interesting.  We need to polish what's here first before doing something like that though.

They stopped making artwork completely which is one of the reasons I had to use AI

If you know of any artists that have spare time and can do high quality artwork let me know.  There's a lot of unique situations that the AI simply cannot understand, so human artists would be nice.

Fixed!

Okay we'll take a look at it - doing another update today hopefully it gets fixed for you

Not sure why it's happening, but it's happened before - it's a false alarm, I think you just have to disable virus scan or flag it as okay.

Update 1.15

  • Added kink stat changes to all currently added sex acts
  • ‘Cheat’ button in ‘Main Menu’ now accessible starting from day 2
  • Fixed situation where doing a ‘Reset’ with audio muted may cause game crash when entering some passages
  • Some sex acts now require ‘nymphomaniac’ specific values
  • Fixed kinks load data issues
  • Expanded sex acts branchings
  • Added dynamic act descriptors when picking a target in Sex Menu
  • Removed ‘Money’ display on during the night passages
  • Fixed ‘Purple Werm’ from being described as ‘White Werm’
  • Work done on Darryl white parasite storyline, Michelle red parasite storyline, Diana cyan and Diana red parasite storyline

Yes!

Update 1.13

  • Now ‘Pregnant 1’ layer is displayed in ‘Characters’ infestation display for female characters(w/o Mika) if vagina and anus are infested by blue werms and blue canals
  • Fixed an issue when re-entering Sex Menu had the character picked from the previous time
  • Fixed an issue when dropping a werm into MC neck in ‘Characters’ Infestation drag&drop page would lock out the MC mind werm plotline
  • Fixed ‘Mind werm’ looping issues when plot and cycling passage variations were displayed too often than intended
  • Added initial version of the ‘Kinks’ behavior mechanic. Only visual display of the kinks tags currently
  • Fixed issue where ‘Mind werm’ passage link did not appear if the neck was infected by any colored choker other than the ordinary cyan version
  • Expanded ‘Werm Fellatio’ sex act branchings
  • Added ‘Cunnilingus’ sex act
  • Added ‘Scissoring’ sex act for MC as initiator. Added ‘Scissoring’ sex act branchings (branches depending on the MC infesting parasite)
  • Added ‘Titfuck’ sex act for MC as initiator. Added ‘Titfuck’ sex act branchings (branches depending on the MC infesting parasite)

Message me on Patreon and I'll prioritize sending you a link ahead of everyone else

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What the heck!?!  I'll upload again, sorry about that.
Edit: Just uploaded again, check and see if it's the correct version.

Update 1.12 - The Uh Oh Update

We're working on the sex menu, it's still in progress but coming along.  Patreon is acting weird and not allowing us to update over there, so we're going to try to figure out what's happening and how to fix this situation.

  • Added ‘Fellatio’ sex act for MC as initiator. Added ‘Fellatio’ sex act branchings (branches depending on the MC infesting parasite)
  • Expanded ‘French kiss’ sex act branchings for the MC as initiator (branches depending on the MC infesting parasite).
  • Added to ‘Character’ page infestation display of white/purple parasite layers for diana/darryl/sheryl/michelle/michael/quinn. Added some of the missing biosuit layers and a few other layers
  • Added mindbreak/arousal modifiers. Added mindbreak/arousal resistance. Modifiers are more persistent, resistance can change more often in comparison. If resistance is 0 at the end of the day - the modifier gets increased; if resistance is at max value - at the end of the day the modifier gets decreased. Savannah gets a -0.5 modifier at story start. General formula: arousal/mindbreak * (‘multiplier’ - ‘resistance’/100)*0.2) 
  • Added some more graphical buttons for sex menu
  • Reduced mindbreak/arousal increase from starfish (3 -> 2) and chokers (5 -> 3)
  • Added descriptions to purple and white parasite individual mutations
  • Fixed Max’s event handlers to take into account purple/white parasites

Because the artist who was making the art originally stopped drawing altogether and stopped answering emails.  I couldn't find new artists that had good quality, and the drawings cost around ~$200 each.  There are currently around 1000 images in the game and we're still adding a lot more artwork.  If you would like to sponsor us $200,000 we can find a new artist and replace all the current artwork.  It was taking ~3 days to 1 week per image for the previous style of artwork, so in 3 years we might be able to release.

It's both - it's got a lot of the same mechanics but we've moved into Godot.  The plot of PI2 is set after the events of PI1 parts 1-3, has different characters, more streamlined gameplay and a cleaner interface.

Red and blue, just fixed it, thanks!

Cleaning Up - Update 1.11

It's Wednesday, and that means it's time for another fresh update from the tentacled pits of avarice!

This week we're cleaning up all sorts of messy bugs and lingering... odors that have been long ignored.

We've built the superstructure - the framework of Parasite Infection 2 - and now it's time to refine and populate it with all sorts of biohazardous reading materials. We're also trying a new method of exporting to Android .apk format, so we could use feedback if anything weird is happening with that version of the game!

And remember to like and comment! We are giving away 3 more maximum-tier subscriptions as well as free copies of the game to those who participate in the hype, feedback, or memery!

  • Added to ‘Character’ page infestation display white/purple parasite layers for savannah/kiara
  • Improved Savannah’s profile artwork (removed white background patches)
  • Changed passages dropbox area recognition for starfish parasites (fixes dropbox image links to starfish display if there were dice images displayed instead before)
  • Now can open ‘Characters’ page by clicking the leftside menu portrait image
  • Added Kiara’s purple and white parasite passages
  • Added Diana’s purple and white parasite passages
  • Added images for darryl’s white parasite arc and fixed event handlers for purple and white unique sex passages
  • Added ‘Initiator’ picker in ‘Sex Menu’
  • Expanded dropbox recognition during passages events to also recognise purple and white parasites used
  • Added mindbreak corrections for purple and white parasites. Purple parasites do not increase mindbreak, white parasites increase mindbreak by x3 compared to cyan parasites (x1.5 more than red or blue)
  • Fixed issue where white and purple parasites could not be used in ‘Characters’ infestation display
  • Added a button to manual infestation descriptor page - now can directly enter ‘Characters’ page from there
  • Changed mindwerm passages progression to intended
  • ‘Parasite mutations’ passage UI changes
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Update 1.1 - Large and In Charge

This one is massive. We now have all the core mechanics in place, the interface has been cleaned up (mostly - the sex menu is still being worked on), and we've got a volume slider!

This is a huge update in terms of quality of life changes for the game.

I also want to remind everyone that we are still running a competition for memes, lewd comments, and feedback - the prize is a free copy of the game and a month of All-The-Way-Through membership!

Changes:

  • Added arousal display to Menu UI short info part
  • Added purple werm conversion event for savannah (hint: red and blue meet together) 
  • Added white werm conversion event for savannah (hint: Savannah workaholic event; at least 2 cyan worms infesting Savannah)
  • Certain sex acts can now inseminate target character with the MC used parasite fluid
  • Slowed down plot progression - all plot events take 1-2 days longer on average
  • Fixed an issue when attempting to load a save with a recent manual infestation through ‘Characters’ page caused game crash
  • Moved ‘Sex Menu’ from side menu to ‘Initiate Sex’ to the passages events list. Will appear after Savannah has arousal >=25
  • ‘Settings’ page overhauled. Added overall volume slider
  • Added White werms
  • Added Purple werms
  • Altered and cleaned up all profile artwork 
  • Improved text font display. Changed images display settings
  • ‘Inventory’ UI overhaul
  • ‘Saves’ UI overhaul. Maximum save slots increased (5->7)
  • Smoothed out ‘Sex Menu’ buttons UI interactions
  • Added arousal usage and display in sex acts page
  • Moved Sheryl cock and pussy image layers in ‘Characters’ tab to right after the base naked layer
  • Overhauled ‘Characters’ Infestation display UI
  • Added a new overhauled main menu
  • Fixed issue where a soundtrack that had a saved playback was loading from the saved position after the soundtrack was supposed to play from the start

Update 1.09

There are a lot of changes happening under the hood, but unfortunately not accessible during this update. Purple and White parasites are basically added into the game, arousal stat was implemented, and that means we're done with all the core mechanics. However, for purple and white parasites we did not add the user interface to access them - we're going to overhaul the entire UI this next week and that includes the parasite menus.

Expect the game to look completely alien by the next update!

  • Added mute/unmute button. Added more soundtracks and usages
  • Changed growth time for choker eggs to 3 days and suit eggs to 30 days
  • Greatly increased Sex Menu acts list
  • Added descriptions for more manual/self infestations
  • Added character stat: Arousal
  • Fixed Maxine mindfuck artwork

Yes, patreon is active and we'll get it on steam eventualy

Ah okay I'll take a look.

Because of recent events, I figured we'd just stay low to the ground for this update.  At least on Itch.  The changelog can be found on our discord or patreon.

Looks like we are okay!

Ah okay good to know

Update 1.07 - Eggs Eggs Eggs!

Egg gestation has been added to the game, along with biosuit eggs and person-to-person egg transfers!

Some of the art has also been updated.

Regarding future directions - we're closing in on adding all the core mechanics. The sex menu/sex event list/arousal mechanic is next, followed by white werms and purple werms. That should be all of the main components of the game. After those get implemented, we can overhaul the user interface, fill out everyone's plotlines further, and rebalance the pacing - that should bring us to a very well rounded game!

Patch Notes:

  • ‘Characters’ Infestation display now display belly bloat v2 layers for all female characters when biosuit egg infested
  • Added ‘Transfer’ and ‘Accept’ buttons in ‘Characters’ infestation display to move the biosuit eggs around when certain conditions are met
  • Changed ‘Parasite mutations’ page direct creation of biosuits to biosuit egg insertion inside Savannah
  • Added biosuit eggs
  • ‘Characters’ Infestation display now display belly bloat layers for all female characters
  • Added choker egg slots into the ‘Characters’ infestation display
  • Replaced choker birth with choker eggs. Added choker egg gestation through canal infested anus and vagina (also mouth through a certain amount of days is passed after anus infestation)
  • Added choker eggs
  • Added initial artwork for neck werm infestation
  • Fixed artwork for diana/kiara lesbian scene
  • Added artwork for Birthing Queen
  • Fixed some artwork for Savannah’s hair
  • Added heimlich red werm sex passage for Sheryl

We've begun implementing biosuits into the game, and they have been vastly re-imagined from before.

Canal biosuit - turns a person into a massive womb
Werm biosuit - body parts gain the ability to mutate at will into phallic shapes
Starfish biosuit - leak infective, hallucinogenic sexual fluids from the skin
Choker biosuit - ??? TBD

The last direction poll was basically a tie, so we'll continue on to the next update by adding in biosuit eggs and finalizing the mechanics there, then implement the sex menu/sex act list/arousal mechanics!

Update 1.06:

  • Added initial Mika ‘Character’ portrait layers
  • Added Michael crotch choker passages (only when specific infestations of Michael are done)
  • Corrected Darryl and Max mindbroken passages to appear correctly (male and female passages)
  • Fixed issue where game flags from current game session were not reset upon loading another save file or resetting game
  • Sheryl choker on neck passage can now be visited only when Darryl's crotch choker is merged
  • Fixed Sheryl mouth werm parasite layer causing game crash
  • Maxine choker on neck passage can now be visited only when Max's crotch choker is merged
  • Fixed Maxine mouth werm parasite layer causing game crash
  • Added initial version soundtrack
  • Now upon quad breast appearance the second row of breasts is infested with blue starfish by default
  • Changed Savannah’s giga breast layer images
  • Savannah multibreast display layers changes
  • Fixed occurrence of game crash for situation after a choker on crotch fully merges with the presence of red canal in pussy on a character
  • Biosuit artwork implemented
  • Michelle pole scene fixed
  • Diana impale scene fixed
  • Created new artwork for Savannah’s Quadbreast
  • Michelle dick discovery fix
  • Quinn/Michelle sex scene art fix
  • Quinn choker passage content fix
  • Infest neck art fix

Typically it's every Wednesday but we are having delays, so next Wednesday should be the next update

We don't use AI for writing - it's all coming from a human mind

It's Wednesday, and that means it's time for more Parasite Debauchery!

Update 1.05 Changelog:

  • Added cheat menu
  • Added population infestation increase per day modifier for faster progression of city infestation (up to a specific point)
  • Added town people infestation status passages that can be visited after a certain amount of people is infested
  • Added passages for Quinn
  • Changed Characters UI Infestation Display and buttons positions
  • Changed Menu UI placement of elements. Anchored portrait display in left menu in center on window stretch.
  • Work and hobby/relax passages stat/value changes moved to exit buttons
  • Fixed Infestation slots to display in ‘Characters’ tab after loading a save
  • Fixed Candy Nook part 4
  • Fixed Breastwerm Fellatio happening every day
  • Fixed Diana’s canal passage not appearing
  • Removed all [?] from the infestation display
  • Finished Diana’s choker passage
  • Added Diana’s all the way through canal impalement

Weird, the .exe should just work unless maybe you have a virus scan blocking it

What version of windows do you have?