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ParasiteInfection

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A member registered Jul 20, 2019 · View creator page →

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It's Wednesday, and that means it's time for more Parasite Debauchery!

Update 1.05 Changelog:

  • Added cheat menu
  • Added population infestation increase per day modifier for faster progression of city infestation (up to a specific point)
  • Added town people infestation status passages that can be visited after a certain amount of people is infested
  • Added passages for Quinn
  • Changed Characters UI Infestation Display and buttons positions
  • Changed Menu UI placement of elements. Anchored portrait display in left menu in center on window stretch.
  • Work and hobby/relax passages stat/value changes moved to exit buttons
  • Fixed Infestation slots to display in ‘Characters’ tab after loading a save
  • Fixed Candy Nook part 4
  • Fixed Breastwerm Fellatio happening every day
  • Fixed Diana’s canal passage not appearing
  • Removed all [?] from the infestation display
  • Finished Diana’s choker passage
  • Added Diana’s all the way through canal impalement

Weird, the .exe should just work unless maybe you have a virus scan blocking it

What version of windows do you have?

Fixed Diana already for the next update.

Update 1.04 - The Chill Update

  • Added mind werm interaction for red and blue, and extended each interaction.  More mind werm content will continue to be added in the coming weeks.
  • Added initial version of passage display on drop into parasite slots in ‘Characters’ tab
  • Added Quinn ‘Characters’ image layers and drop slots
  • Finished adding the Candy Nook passages
  • Unlocked being able to mindfuck NPC’s when the player has a penis (behavior modification will be added later)
  • Unlocked NPC’s with penises being able to mindfuck the player (player must be at 75+ mindbreak, not have a brain werm, and attempt to mindfuck an NPC that has a penis.  This is a temporary fix, conditions for this happening will be changed to be simpler later)
  • Fixed Diana’s werm infestation to allow all werm types, removed the detection increase from her werm infestation

I'm not quite sure how Itch.io handles it, but we switched from uploading .zip files to uploading the .exe directly so hopefully it auto-updates.

Not yet!

It's Wednesday, and that means more updates!

Changelog for 1.03:

  • Attempting to export to Mac
  • Added ‘Skip Intro’ button to the initial loading page. Inventory is reset after intro
  • Quad breast layer is now only shown if 2nd row of breasts has size > 40 (~C cup)
  • In ‘Characters’ window moved cock layers above breasts layers
  • Added ‘Back’ button. Back-up points are created on each morning. Back-ups up to 5 points. Last back-up point persists. All back-up points are reset upon loading a save
  • Mindbroken or choker neck infested characters now don’t contribute to detection increase (only the actions that are done in private)
  • Mindbreak increase from being infected is now capped at 25
  • Midbreak display and mindbreak change on during night passages now display clamped values
  • Added Candy Nook at the mall, a fan-made storyline.  More fan-made content is planned as well.
  • Now choker on crotch removes not protected (no red canal in pussy or blue canal in cock) cock
  • Fixed Sheryl ‘Characters’ layering conditions that cause game crash
  • Fixed issue where choker on neck wouldn’t infest the neck
  • Added Quinn character to the list of characters that appears after a story passage branch
  • Fixed issue where an infested slot that has different infest status from other characters same slot would not be displayed after switching characters (more apparent on load)
  • Added a stub descriptor if attempting to load non-existent image (saves from game crash)
  • Story passages fixes/changes:
  • Max/Darryl ‘Characters’ profile transition to female version happens after choker on crotch is fully assimilated and merged (6 nights for cyan choker)
  • ‘Characters’ profile different sizes breasts clothed
  • Diana sauna infest anus can now take other color variants
  • Michelle red canal infest

We are constantly balancing, but I'll say that the addition of more content and several mechanics currently missing are going to throw off any balancing attempts at the moment

Wednesday

We've already fixed that bug for the next version, we are aware!

(1 edit)

Update 1.02

After years of buildup, anticipation, depraved requests, and messages that should probably be illegal… EARLY ACCESS to PARASITE INFECTION 2 is live. It’s corrupted. It’s incomplete. It’s yours now.

New here? What the hell is this?

A parasitic, story-driven descent built for degenerates with taste.

Expect:

- Futanari - Selfcest - Mindbreaking - Parasites that evolve with your choices - Full internal invasions - Quad-to-quad breast penetration - And the kind of infestation you’ll feel in your dreams

This isn’t just a game. It’s a kink-ridden spiral. And now it’s yours to help shape.

All we ask? Play it. Break it. There will be bugs. There will be chaos. That’s exactly the point. Penetrate its weaknesses. Then report back.

Update 1.02 changes:

  • Now quad breasts events appear after 7 days of using blue starfish. 2nd row of breasts is created on those events
  • Added side menu short display for current money and Savannah mindbreak value. Displays itself on first money or mindbreak change
  • Increased Maximum mindbreak for Savannah by 50
  • Now event for females after using a red canal in pussy happens in the next morning
  • Now on load the characters are reset (to be later set by the saved data)
  • Updated Diana ‘Characters’ profile and parasite layers
  • Updated Michelle ‘Characters’ profile and parasite layers
  • Updated Savannah ‘Characters’ profile and parasite layers
  • Added Michelle ‘Characters’ profile and parasite layers
  • Added Michael ‘Characters’ profile and parasite layers
  • Added Maxine ‘Character’ profile and parasite layers. Added most missing Max ‘Characters’ profile parasite layers
  • Fixed issue when on game reset the characters were not reset
  • Fixed some of Darryl’s layering issues
  • ‘Characters’ Infestation display now only displays slots that are infested by parasites
  • Changed ‘Characters’ Infestation display to display infestation slots only if the character is choker neck infested or mindbroken (MC is only exception)
  • Added quad-breast event screens
  • Continued fixing blue/red parasite alternate usages and linking them correctly
  • Fixed several cock-discovery scenes for the red canal
  • Michelle canal fence pole artwork
  • Kiara bathtub artwork

Ah - yes I can post that for the next update!

We can look into that, it's not high on our priority list

I've never dealt with the itch.io launcher before, but we can certainly take a look at it.  Maybe if we upload the raw .exe it would work.

yes we are in the process of doing that now!

yes it will, we are in the process of getting the storefront approved now

Music will be added!  Working on bugfixes first

This is a known bug, we're working on it for the next release

(1 edit)
In the tutorial there are tooltips that look like [?].  If you hover over them, there's an explanation that should pop up.  I believe based on feedback that in Windows 10, this may not work.  We are changing the hint icons so they display without the hover_text mechanic for the next version.

This was good feedback, thanks!

Yes it will be released on steam 

We're working on exporting to android from Godot

No, parasite infection 2 is a standalone and will have as much or more well crafted content than PI1 once we get to full release

Yes it will be in the game eventually

Yes, but steam is not cooperating with allowing us to launch the store page so we will probably release on steam after releasing on Patreon/Itch or elsewhere.

Yeah it is also available on patreon finally, they allow digital goods there

https://www.patreon.com/ParasiteInfection

I'll put it up on GOG as well, I didn't realize they had a mature content category

Technically you can?  But I kind of got distracted a lot after part 3.  I'll consider some parts of 4 to be canon but part 5 was really a stretch, I was getting burned out at that point.  Too many constraints with the html twine script.

I think part 1 and 2 are the strongest portions of the game and the most interesting to me.

Here, Steam, Patreon.  If you know of anywhere else I should be posting it let me know.  I have no idea if newgrounds has a storefront or not, back in the day I only ever went on it to play flash games

I never uploaded a newground version, so yeah it was piracy.

The story happens after the first one, and we're planning on having a mobile version but we are going to build it out after making the desktop version bug-free.

We're making a sequel in Godot, I considered ren'py but it doesn't have enough flexibility for how the game operates.

What!?  I had no idea, I don't really know how itch.io works I'll fix that now.

The CIA has entered chat

That was by design - the birthing system was simplified so now it's just werms that get birthed and you have to merge them into canals

r1.0 stands for release 1.0
release versions are later (more updated) than 4.37b

The posted link is the one I use from the tfgs site

https://parasite-infection.fandom.com/wiki/Parasite_Infection_Wiki

I'll try again but I'm not sure how to fix it, I'm using infinite time and no limit on the invite

Thanks, I updated it