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Padraig

29
Posts
4
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12
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A member registered Sep 15, 2023 · View creator page →

Creator of

Recent community posts

Oooh i like the new cover image! 

Nice challenging puzzles and I like how the menus, landscape and background all tied together consistently too. 

It looks like a huge amount of work went into this — i can't believe any game jam games have voice acting! 

I found the driving pretty fun. Unfortunately I too fell into the void after surrendering to the cops, but I'll try again!

Really nicely done art style, which lines up well with the sound effects to reinforce the "inside a computer" situation. As an arcade style game i was ready for the diffulcty to be punishing but it was pretty well balanced imho. 

I made the cure, but I hope I still have the respect of the wolves.

Interesting mix of puzzles for one set path! 

Nice work on the audio design!

Really enjoyed figuring out the significance of the fish without being told outright. Nice work!

Well done! This is super fun!

This was great! I loved that there was more to the game after running out of fuel, and even after dying. Impressive performance also on the web for a 3d game too.

The big button that said "Go To Hell" got a big laugh out of me. Nice work!

The performance on the web was a little rough on my laptop and I got stuck in a wall a little way in trying to honk at a creature, and had to restart.  

The intro credits screen was so professional and really let me know i was in for something special The art and sound delivered! Congratulations, this is a great game jam entry, I think my favourite visuals of any of the games i've tried so far. Well done! 

Original concept and cool effects that support the gameplay well. I really liked how the light closed in on me as the sparks were spent. I did find this pretty challenging though!

I absolutely loved the zoom-in on the (cute!) character when i collected an object. The desire to see it again kept me going through the bullet screen! I found the difficulty ramped up pretty fast and I'm not a great platform player but I still enjoyed figuring out what sequence of moves would get me past an obstacle. 
I appreciated just restating each screen with no lives that would cause a full restart or anything. I thought the music was a bit incongruously calm for a tricky platformer. 


The little climbing animation when you hit the side of a platform was a nice touch! Overall great work, congratulations! 

This is amazing praise to receive, thank you so much!  The music is original, by @littleAdler just for this game! 

Thanks so much! 

Making this game revitalized mine! 

The game mechanic of revealing a cone through the darkness was great, especially tied with the ship navigating towards what you're pointed at, so you gotta just peak, see an obstacle and then move away to steer.

I found the music quite chilled out for the context we are in, but I did like it on its own.  I also appreciate how simple and effective the art is!

The slow-mo parts were super fun! 

Really lovely graphics and I enjoyed the dancing mechanic.  

The crabs are adorable and I loved the background. It would be neat to have a few different paths for the crabs.

I really enjoyed the pixel art backgrounds!

This was cool! I enjoyed the triangulation dynamic a lot.

I am glad that I was able to save brian. I hope he keeps out of trouble

The art style and music work so well to support the game idea here. Amazing work.

I enjoyed the art and music in this one, but I kept dying and not being able to retry.

The character and boat art is really lovely! 

I really enjoyed the wind and anchor mechanic! Nice work!

Really nicely made! Well done.