Hornero Estudio
Creator of
Recent community posts
Hi! I’ve already fixed the PSX Abandoned City Environment Pack and uploaded a new version.
I’ll be going through the other packs one by one and uploading the corrected versions as I fix them.
I’ll also be uploading the ZIP files with the.blendfile,.fbxfile, and the completeTexturesfolder together, so everything is included and the texture paths are easier to manage.
I’m really sorry for the inconvenience and for the missing/incomplete files in the bundle. Thank you for taking the time to report everything and help me catch these issues!
Hi! I’ve updated the files and uploaded a new zip containing the.blend,.fbx, and the completeTexturesfolder.
Please download the new zip and check it again. The textures should now be included separately and load correctly with the files.
Sorry again for the inconvenience, and thank you for reporting the issue!
Hi, thank you for taking the time to check everything and list the specific packs and file versions you tested.
I’m sorry about the missing download links and the issues you found. I’ll check the bundle and verify the Blender, FBX, and RAR files for the packs you mentioned, especially the Lanterns Pack.
I’ll also check the texture linking issue with Fenderic and make sure the included files are properly organized.
Thank you for reporting this in detail — it really helps me identify what went wrong with the bundle.
Hi! Yes, you can absolutely use the kit to create and commercially sell your own game. You can modify the mechanics, code, systems, assets, and other parts of the kit as needed for your project, including fixing or replacing systems.
The main restriction is that you cannot resell or redistribute the Horror Game Development Kit itself, or its assets/source files as a standalone product or asset pack. The finished game you create with the kit can be sold commercially.
I apologize for not including the license documentation with the pack originally. I’ve now prepared the license and will add it to the package so the terms are clear. Thank you for pointing this out!
Buenas gente! No llegué a entregar para la jam por un tema de salud familiar, se me complicaron los tiempos.
En unos días subo mi juego igual fuera de concurso.
Si quieren chusmear mientras tanto, les dejo un par de demos mías:
Silence of the Visitors: https://pablopfa.itch.io/silenceofthevisitorsdemo
Intro The Mazmo: https://pablopfa.itch.io/intro-the-mazmo-capitulo-completo
pueden comentar que les parece, otra cosita dejen sus juegos los estaré probando !! ¡Éxitos a todos! !!
The trees are not included here; they are for illustrative purposes only. The description states that it only includes the houses.And the textures are fine, I should check your version of Blender. Here's a pack of trees and other stuff. https://pablopfa.itch.io/psx-retro-nature-pack-trees-rocks
Hi! Thank you so much for reporting this — you were absolutely right.
There was an export issue with the FBX textures in the previous version. I’ve now corrected the export settings and re-uploaded the updated files with properly embedded and packed textures.
Please re-download the pack and everything should work correctly now, both in FBX and .BLEND format.
I really appreciate you pointing this out. If you encounter anything else, feel free to reach out — I’m actively maintaining and improving the pack.
Thanks again for your support.
Frederic's house has 3 levels, a basement, first floor and second floor, crib with a garage, and has 7 rooms, highly recommended for a horror game in unreal engine 5. It is in fbx format, in .uproject format for unreal and the blender file. FOR UNREAL the textures are configured and you can edit and rotate them, also a Blueprints of the configured door, it has a test map.
https://pablopfa.itch.io/housefederic-fbx






































