Thanks for your feedback and we love that you are enjoying the game :) Definetely if we had some time, jump polish would be one of our priorities, I totally agree with your point 1, would have made a more confident and fast pacing ^^
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I really enjoyed the last bullet mechanics, congratulations! ^^ Was really satisfying to do that jump and the moment when I realised I could use the shoots in that way. Also liked the art style
Highlight when my last bullet moved an enemy out of my way HAH it was funny :)
Great job, my favourite of the jam for the moment
I did notice at the end yeah, and I think it's a cool way to show it to the player, but maybe some sparkling effect or something that makes the player click there when something is obtained should get better results. Yeah, the dash was a huge change. That feeling was only the first minutes, before I got it
Hey, liked the art style and the alchemy theme integrated in the gameplay. I think adding some anticipation clues to the spikes falling from the rooftop would be nice, to avoid unfair unexpected hits and maybe avoiding that grinding objective and make the goal different
Enjoyed it overall. Cognratulations on the solo dev project ^^
Hi! I enjoyed the game mood and aesthetic. Also had fun with the different enemies and metroidvania elements.
Even if I enjoyed it, I would maybe add some movement speed to the character, making it easier to navigate through the levels, and also adding some notifications with the controls for the different skills you unlock.
Great job and congratulations for the solodev project ^^
Hi! I enjoyed the game, specially the little details like the way you teach controls to the player, the child lower camera position and the "cover your eyes" mechanic to change dimensions. Good job guys!