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p3tition

36
Posts
16
Followers
15
Following
A member registered Feb 18, 2024 · View creator page →

Creator of

Recent community posts

no bread ?

Got it, thanks, I didn't even think about giving the player the opportunity to escape cars death.

Haha, thank you for your time, it was very interesting to see how everything looks from the player's perspective. I will try to improve my level design so that it is easier to understand where to go. Thank you for playing games like this, its very helpful.

I usually take 5 mg of melatonin 3 hours before sleep, but I don't remember if I took it that day.

The sprites are very beautiful. Feedback from actions is also cool.

Will I be sent to prison? I apologize, I won't do it again, I promise. 

Thank you,  I tried to create a path for the player, but only based on feelings and visuals. Well, it turned out the way it turned out.

Buenas noches, gracias por jugar.

dont worry, only bad things

Yeah, I had to make something like checkpoints. Thanks for playing

There are no friends here  . Thanks for playing.

Its a game based on my nightmare. I had to make this game I have no idea if its even fun, but I'd appreciate any feedback, even if you don't understand anything, because its wierd i know
For now I sleep.

:krutogame:
 

I liked it, but closer to the end there are no greens and it's very hard to move forward, but otherwise it's a very cool game and movement.

at first, I couldn't figure out how to choose a direction. I thought it depended on the stars, but then I accidentally pressed the button and found out that there were not one but four sets of starts. Then I was able to complete the game. Overall, it's a cool idea, but I wish there was a tutorial. I couldn't figure out that you could rotate all four directions.

cool, found a secret room with coins,  I accidentally fell in there.

thanks!

they appear in some rooms after you sleep, I got a terrible tutorial, it is very unclear that you need to fix things and sleep after fixing them, thanks for feedback!

Great gameplay, graphics, and sounds, but it lacks even a minimal soundtrack. The multipliers and prices are crazy, but that's cool, I liked it more than slow leveling up like in most games.

kruto blin

Thank you, that's very nice to hear, and thank you for the bugs. I'll make uddate a patch with the fixes and some improvements. Fortunately, not all of bugs I know were even noticed by the players.

Thanks, that's exactly the weird or silly vibe I wanted to create.

Reached max 11 wave, dudes pushed me into a corner a couple of times, but i slipped away at 97. It's good that there are no dead ends, cool style of game.

The graphics are beautiful, the levels gradually introduce new mechanics and elements, and 28 levels is incredible. The game is for smart people, so me would stuck even at 8 level or earlier without hints.

I sat and played until I completed everything 100%. It's not that difficult, really, once you get used to it and can feel the pixels.

Overall, the idea is cool, but I think there's not enough feedback when you hit the boss. He has a lot of health, and it's unclear how much is left.
The music appears in random places.
At first, the controls are very strange, but then I got used to them and it was fine.
I also feel that the first level is the most difficult, and then the levels gradually become easier.

I really liked it, great controls, feedback from hitting the walls, beautiful music, without hints I won't be able to pass the level with 2 white, red, blue, green, and black dots, the color is always slightly brighter or darker and doesn't fit.

Thanks for ideas. pickups are ammunition for revolver I was just afraid to leave the player without them, so the player collects a lot of them and picks up two at a time.

It looks beautiful, the puzzle seems easy but is also difficult for me. I seem to understand the mechanics, but cant quick and in time change the color. The idea is great. literally colors and  can't stop move

I felt Zoro Roronoa on the second level. First found the door but didnt find the key, then found the key, after about 5 minutes found the door. I thought I was strong, but Pandora didn't think so. I liked it, fun to play

Cool atmosphere and idea, first time hard to understand what to do, but with the second time and tutorial understood

Cool idea, there are many similar games, but this one is different, sadly can't quit the game so have to protect the core over and over again

Challenging and interesting game, I like it, but sometimes the dialog doesn't click because of which I cant brew potions

doors after the level with cactus do not block the player, if you pass the room with cactus further you can pass through the doors without activating shadows