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Johannes | P3ngui

10
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A member registered Feb 19, 2023 · View creator page →

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Danke, stimmt!
Das hatten wir noch auf nach der Game Jam verschoben :)
Inzwischen stehen die Controls drin!

Thank you for your kind words and feedback! And thanks for noticing the dynamic music :D

Genius name and idea! I never thought of the fact that 'loop' backwards is 'pool'. I also really like the whole progression and that you can choose between different paths. The audio really fits the vibe, but sometimes the music is tonally unfitting, probrably due to some overlapping loops or layers.

Great! Yeah I know Godot! Love it! Thats a lot of samples and a lot of AudioSources haha! One could say you just built your own little MiDi-DAW that's awesome! There are so many possibilities in terms of optimization and how far to go with this :D hit me up if you need help or inspiration, I write my master thesis about adaptive music in video games and this just opened a whole new branch for me xD

Woah! This idea is so great, I bow before this stroke of genius! And it's so well executed as well. I'd love to see more content on this concept and have even more instuments to build a more complex track as well as have more levels! I was quite sad that the experience was over so fast but its enough as a prototype to showcase the genius idea! Also I am quite interested how you implemented the audio! Did you build your own system with short audio files that are placed in the engine? Because you couldnt just enter all varieties of possible loops, couldn't you? Or did you actually utilize MIDI?

The art looks amazing and it seems pretty fun, but I don't get past the first gap. I either don't get how to utilize the ghosts or I just don't have the plattformer mechanics and am not skillfull enough for this game.

This game is so lovely, such a cozy experience! Also I love how much I struggeled coordinating pressing the right buttons for the right action at the right time, this is exacly how I imagine myself trying to crochet so this really must be the best crochet simulator!

Fun idea. The dashing feels really good and intuitive. For me the Boomerang could hit a bit more generous, maybe have a bigger hitbox or something like that. While I was playing it hardly hit anything on the way back - I imagine it super fun to pierce through multiple enemys creating a path twice!

Simple and fun concept! That's how I like game jam games! I love the approach you had for this snake inspired game :D I also love that it is not a snake, the dog reminds me of Jake from Adventure Times! Unfortunatly I am not sure if I understood the hype mechanic well, it seemed like I always exploded and didn't know what to do against it. Maybe a bit more clarity about what is about to happen could help there :D

Love this game! You really had a similar idea to us — great approach! The level editor is a fantastic feature — I'll definitely come back and play the user-created levels! Here's some feedback: The direction of the shopping cart wasn't that easy to read in the first level that appeared. Also, it gets confusing easily when there are multiple portals that all look the same. The music and art fit together really well, giving it a great retro style.