Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

P_O

3
Posts
A member registered Jan 11, 2017

Recent community posts

(2 edits)

Hello All,

Is there a hotkey to confirm the current Sprytile edit session to go back to regular object edit mode ? Neither escape, right click or enter do it hence it seems that Sprytile is taking over everything. The only way I've found so far consists of clicking the Select Box, but that's tedious and waste of time.

I'am also curious about the topic brought up by the user in the post just above, as I cannot navigate the viewport either when using Sprytile.

Hello All,

Is there a hotkey to confirm the current Sprytile edit session, to go back to regular object edit mode ? Neither escape, right click or enter do it. So far the only way I've found consists of clicking the box selection icon, but that's tedious and waste of time.

I'd be also curious about the topic brought up by the user in the post just above, as I cannot navigate the viewport either when using Sprytile.

(6 edits)

Hello ! Such a fantastic tool, so useful and streamlined. Loving it :)

One thing that I do find a little bit annoying though is the way it deals with mouse position when painting, as I somehow find myself clicking/painting on the wrong tile quite often and I am not exactly sure why.

Maybe it is just the thick border preview that is throwing me off. It might be interesting to see how it feels with it turned off altogether, or maybe having the preselection border highlight be within the tiles as opposed to bleeding outside of them ? 

This is very minor of course but I feel like there is something subtle to adjust there. Now that I think of it I suppose that Minesweeper would be a good reference to look at.

Also, unrelated : color and depth# selection seems to happen on click-release as opposed to on-click, which leads to alot of missed inputs when working fast.

I hope this helps ! And thanks again for this great tool.