Not really,this game encourages bullying
OvertimeGameDev
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haha :D Comments like this makes all of it worth it! appreciate you sharing your experience, we will keep working on the game after the jam join the discord (under the game in description) or https://discord.gg/G5tX57MQtP would love to have you try the game after the updates!
Reaching higher corruption than the level you are in causes passive damage.
You can collect the orbs that drop after killing monsters using skill 4.
Once you do that they will appear in the box bottom right 😄
That's not a map but the orbs you collected, you can click 3 of them then sacrifice them.
This will give you skills depending on the combination you do 😄
Did you try pressing the orbs and sacrificing the orbs to get skills? there are 35 skills :D the main focus of the agme right now is kinda to be strongest and kill other players. So if you were playing alone it's not as fun!
We already built a roadmap for after the judging peroid, got some exciting updates coming
Would love if you join our discord (it's in the game page description) we will likely host some event where we log in together same.time, would love to have you there.
Thank you for the comment, you are the kind of player we made this game for. The way you described your experience with the game makes us happy haha. And yes it's all about gaining power.
Our main inspiration is actually Solo leveling if you heard about it.
Fun fact: I did the skills in 7 hours straight, there is 35 total, and we didn't test them. I just coded them and we released without ever checking them 🤣most of them seem to work, some are a bit broken
Really cool mechanic! Broken world being the "shadow" version is maybe obvious but straight forward design in helping the player reason in which world they should be in.
The last fragment I was a bit lost :D but eventually solved it by mistake haha
The game could use some hints in showing what's interactable but this is an awesome concept, hope you make it in a full game!
100% it's designed to mask ping between Eu &NA & other regions and have everyone play together, but also makes it easier to sync everything without feeling super unfair. This makes the learning curve a bit worth assuming we can improve it's design :D Not in the best shape right now but people been loving it!
10/10 gameplay experience :D
You wanna kill enemies, drop souls, then use "4" the ability to absorb the souls. This also allows you to sacrifice the souls and unlock skills (there are 35 between active+Passives)
Lot of players don't get into the core loop espacially if you don't see other players as well :D Thanks for trying the game and make the first video!
Trust me everything you mentioned was our dilemma during the jam :D lot of these choices were made to make the 2 weeks deadline. Topdown, "turnbased" (Helps alot against ping and EU vs NA players etc) so we simply assumed and forced people on a delay and try to make it work.
Game is not perfect and lacks some things we wished we could add but overall love all these responses makes our team happy! In the last 30mins before deadline we changed 4 seconds for one move towards 1.5 second for one move ... been a crazy ride!
I do think mention of streamers being the judges at the start would might have helped. I think Thor didn't want the wrong motivations to join the jam that's all.
I think "C*mbucket" is a good lesson yes, have you ever released a game on steam? Unironically typical normal gamejam judges do NOT reflect the real feeling of releasing a game. You get destroyed on steam for every little thing, even when you are right.
There are 234535 other jams that can provide a safe space with positive opinion, I like that this one will highlight the entertainment section of dealing with streamers, which can be a big part of having your game successful.
For example, I know our game will get shiton for the fullscreen default and no settings. Even tho it's a gamejam, I know we will lose points for that one... has nothing to do with the "game" but it reflects the overall experience of it.
Thank you for personally addressing this :D As you said it's part of making a game to deal with things like this, releasing a game isn't "fair" anyways in multiple ways. It's going to be fun seeing such a different cast of streamers reacting to our games differently, I hope posts like these don't make them hold back on their persona.
I won't argue that what he said is not bad, of course it is. But if the streamer feels bored, he likely wasn't enjoying the game sadly and instead decided to add content by insulting the genre over all and devs that create them. It's his way how to entertain his viewers, I wouldn't try to look more in depth than that or take it personally. Those comments were meant to be funny for his viewers and not to insult you, again... 100% understand how you feel but streamers can be brutal like this for the sake of entertainment.
I 100% agree that these comments are a bit crazy and I'v seen him doing the same to others... BUT reminder his name is ExcessiveProfanity. No offence guys when you introduce streamers in judging you gotta expect their persona if they are going to stream it. Lot of people pushing for "Stream my game", this is exactly how it feels when a streamer plays your game most of the time.
Most of the time they will get bored, ignore you or think your game is shit. There is an argument to make that these streamers are not the best to judge game jam games not only ExcessiveProfanity...... but all of them. At the same time, it gives you a unique taste of what it feels like to have your game out there and streamers play it. I personally like it, and I'm ready to get shiton by ExcessiveProfanity.
https://overtimegamedev.itch.io/feasting-ferrets apart some balancing feedback, players seem to love our ferrets 😄
yes the stress is stressful... Not in a good way and not intuitive as we would like to be. Sadly not enough time to polish it but we love the idea overall
The setting is basically you are hosting a feast some call it "table spread" for Thor's fan base and you host it in your house. The idea is that so many fans show up that you have to spread the tables all over the town etc (future content) not just your house.
ferrets jump over tables and that causes stress. Same when they don't have a table to seat 😄 I agree that the stress in the game isn't properly polished to educate the player of how it works. "The glitches" on table is them eating and then "swimming in food" we just didn't have time to make the food react properly or remove the food haha. Thanks for your words, I agree with what you said, sadly we can't re-upload the fixes to balance it a bit but hope it's fun either way!!😄