That means a lot! Not sure what my writing style really is at this point, but I'm glad it hits!
Outrider Creative
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Glad you dig it! It's definitely the big bad's stronghold with some big time Conan inspiration so there's a lot of fights to be had if you're looking for them. Although I'd like to think that clever parties will befriend Brogan, Aspectus, and potentially the Giant Snake if they can speak with animals. Plus, a few of the Brutes are focused on their tasks so there's no reason to fight. I think the Manticore Guard and the final encounter with the sorceress and her monstrosity are the only fights that are going to be really hard to avoid.
Thanks! The typeface is called Deathspell by Jason Carne from Ephemera Fonts Co. https://ephemerafonts.com/products/deathspell?srsltid=AfmBOoo9JCv1loRM9lkjqoPZhnS1iS2Ytvmz_zZ3EgmDvXXwElMnaQR-
Hi! This game is really minimal compared to Dungeons & Dragons. The best advice I can give is to be collaborative with your players and be open to improvisation using the prompts. If you're looking to see what a game like this feels like in action, look up Honey Heist on youtube. That's the game this is based on. Have fun!
Thanks so much! For cursed items I like to have the environment telegraph the curse. If the party pays attention at all and talks to Bones and/or Fang they should have a good idea that the dagger is cursed. Also as soon as they interact with this particular dagger, Lorelei is gonna start speaking to them. 🧜♀️









