great just send me an email or discord link and sign a disclosure for me so the game is protected in case you decide to go your own way and we can tal about the game and i can send the everything for it the only thing is i honestly would like to get to know you since we will be working together closely on this project and finally bro me being honest this could make us a lot of money so i hope youre not only ready but serious as well drop me some contact info and we will begin
OUTLAW2:16
Recent community posts
I’m a father on a mission. My biggest goal in life is to build something amazing that will give my kids a better future — something they can be proud of. I don’t have big money to throw at this, but I do have a huge heart, an unshakable vision, and the drive to make this game a reality.
This will be a weed-based mobile game — no, not another cookie-cutter clone. The full concept is already mapped out from start to finish, with every monetization point and gameplay loop carefully planned. I’ve been building this vision piece by piece and I know it has the potential to make real money. I can guarantee that the style we’re going with has a proven track record of being extremely profitable in the mobile market.
Monetization Plans:
VIP subscriptions
Battle pass subscriptions
Cosmetic skin packs
Gear & weapon packs
Additional premium content for steady, recurring revenue
This isn’t just a job — it’s a partnership. Once the game launches and starts generating income, you will receive a fair percentage of the revenue for your role in bringing it to life. We win together.
Looking For:
Unity developers (2D/2.5D/3D experience a plus)
Game designers & level designers
3D/2D artists for original custom assets
Animators
Sound designers & composers
UI/UX designers
What You’ll Get:
A voice in shaping something truly unique
Credit for your work
Ongoing revenue share once the game is live
The satisfaction of making a dream come true
If you’ve got skills, passion, and the desire to work on something fun, creative, and potentially life-changing — let’s talk.
📩 Send me your portfolio or examples of your work, and let me know what excites you most about building a game from the ground up.
Important!!! After we talk I will give you the rundown of what the game actually is and we go from there if you want to be a part of it. I am doing things this way so that my game idea does not get stolen. I really believe and know I have a goldmine on my hands. Important!!!
I’m a father on a mission. My biggest goal in life is to build something amazing that will give my kids a better future — something they can be proud of. I don’t have big money to throw at this, but I do have a huge heart, an unshakable vision, and the drive to make this game a reality.
This will be a weed-based mobile game — no, not another cookie-cutter clone. The full concept is already mapped out from start to finish, with every monetization point and gameplay loop carefully planned. I’ve been building this vision piece by piece and I know it has the potential to make real money. I can guarantee that the style we’re going with has a proven track record of being extremely profitable in the mobile market.
Monetization Plans:
-
VIP subscriptions
-
Battle pass subscriptions
-
Cosmetic skin packs
-
Gear & weapon packs
-
Additional premium content for steady, recurring revenue
This isn’t just a job — it’s a partnership. Once the game launches and starts generating income, you will receive a fair percentage of the revenue for your role in bringing it to life. We win together.
Looking For:
-
Unity developers (2D/2.5D/3D experience a plus)
-
Game designers & level designers
-
3D/2D artists for original custom assets
-
Animators
-
Sound designers & composers
-
UI/UX designers
What You’ll Get:
-
A voice in shaping something truly unique
-
Credit for your work
-
Ongoing revenue share once the game is live
-
The satisfaction of making a dream come true
If you’ve got skills, passion, and the desire to work on something fun, creative, and potentially life-changing — let’s talk.
📩 Send me your portfolio or examples of your work, and let me know what excites you most about building a game from the ground up.