I started yesterday, and I've put up a couple of GIFs on Twitter since then, but I haven't really explained what it is I'm doing yet so here goes!
The theme for my game is "Everything Grows on Trees", the goal of my development is for every game entity to be plantable, planting something and watering it will grow a tree that produces more of the object you just planted. Haven't worked out an actual game objective yet, so far it's looking like it will become a sandbox game, but I have some ideas about how to incorporate exploration.
The current design priority is how I go about granting the player new things to plant, the GIFs I posted on Twitter are the makings of my solution to this, which is that you'll be able to pluck objects from far away floating islands, they'll go from being large and far away, to being small and right in front of you:
That's all for now, looking forward to seeing what others come up with!
- Oli 'Jindo' S-L