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Orquin Games

12
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17
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A member registered 36 days ago · View creator page →

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Recent community posts

Thank you for the feedback. When you bought those upgrades, did you see the rain cloud or sprinklers appear in all future runs?  Or are you referring to the upgraded watering amount/area size?

I'm glad you liked it and thank you for the feedback!  I agree, the current upgrade tree is quite linear. In future builds I'm planning on increasing the variety and giving the players more choices during each stage

I'm glad you liked it and thank you for confirming there were no issues during your playthrough!

I'm glad you managed to get it to work. I hope you liked it!

Really helpful feedback! I appreciate it. 

I agree, the current build does little to distinguish the flowers apart from each other. My current thinking is that I'll add an upgrade that grants a chance to get a special version of the seed which will add a buff when it's collected. E.g. a special version of the Vine will shoot out to random seeds on the board and instantly collect them. Or a special Sunflower will create additional sunflowers surrounding it. 

I will look into adding more meta progression systems as well. 

Thank you for the feedback regarding the fertilizer aesthetic.

I have pushed an update which I believe should fix the issue. 

I'm glad you liked it!

I'm glad you liked it! Thank you for the feedback, I'll definitely change the non-player dashed circles to make them blend into the background a bit more. 

Regarding the music, the two songs were created by xethrocc and can be found here: https://pixabay.com/users/xethrocc-12734491/

Thank you for that additional detail. I have pushed an update which I believe should fix the issue. 

I'm glad you liked it! Thank you for the feedback :)

Thank you for the feedback. Does this happen every time? I haven't been able to replicate this, but I will look into it

Thank you for the feedback. I've updated it so the mouse is now a lot more responsive.