Oh. I might get the sci-fi version later.
For now I decided to start a story that is loosely inspired by Lovecraft's Dreamlands. It is fantasy world but it exists in parallel with our reality. It's also half-drawn and half-written :).

Hey! This is something I've been looking for when it comes to getting into the zone with writing. In the past I tried Mythic GM emulator but it had too many rules which for me was problematic. Some journaling games on the other hand have very narrow theme. The Adventurer is very open ended and simple to use at the same time.
The only thing that I feel is a bit limiting is that the Card Table focuses mainly on classic fantasy world while I also like other types of settings like post-apocalyptic, science fiction and new weird genres. I might try making my own variants when I got time. Something that could be also interesting is making altered table as story progresses. For example in the is second chapter of the story the war starts and that completely affects the locations, events and encounters.
I really liked the aesthetics of the forest environment and atmosphere but things dissappeared or showed up suddenly and I wasn't entirely sure if it's bug or a feature. Feels very glitchy. If it's a feature then maybe some smooth fade in and out transition would feel more in place (though it's probably more difficult technically). Other than that fantastic stuff.
I really enjoyed this little interactive experience. I think my favorite was red one followed by green one. Blue felt a little bit too uniform. Not enough variety. I also hoped there would be some evolution of the view where buildings would drastically change as the train went further. This was for game jam though so I assume there wasn't enough time to make it more developed.