Good fun! Luckier on my second play through:

Thanks for the insights into AC’s practice!
Agatha therefore decided once and for all not to use real people as inspiration, and that she must create her characters for herself. She started looking out for people in trams, trains and restaurants who could act as her starting point, and this worked well.
Hi Miranda, thanks for checking in! There are actually a bunch of different enemy types at the moment, but they’re all using a Penguin sprite. I’ve changed it to have different speeds. I’m still not sure if the inertia works well, or if it will be better if enemies can turn on their heel, so to speak. (Change direction more quickly.)