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Oonquil

12
Posts
64
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37
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A member registered Jun 02, 2024 · View creator page →

Creator of

Recent community posts

Hey! Thank you so much for your interest. I'll try to improve every aspect of this pack in the coming months. I hope it's useful for shoot 'em up developers. It's a genre I love. :D

thank!! you can buy full version here
https://oonquil.itch.io/batting-girl-full

in next monts I want to improve more characters, with art potraits and more.

See ya!

1cc Demo finished! xD

The game really looks very promising. The ability to choose from four types of panels on the sides of the screen seems like a very good addition to me.

Suggestions:

- I think the focused attack feels visually underpowered. I don't know if it actually does more damage or not, but I think it should have a more aggressive animation (bigger or more intense).

- Bosses and sub-bosses don't give any visual feedback when hit... they don't flash white, nor do they make any kind of sound. I think it would be important in case at some point you can only hit a boss in specific places.

- An accessibility addition could be the inclusion of the fire engine, in case you have the bomb charged and are hit (like in Dodonpachi Daifukkatsu).

- In case this doesn't convince you, I think they could put more stackable bombs in stock instead of just one.

- I think there should be a few more seconds of breathing space after killing a subboss so you can gather more air to collect the bomb fragments they leave behind.

- The music is really great! However, I think the main menu theme should be a little more relaxed.

- It's really great that you included control configuration options in your first build. For the keyboard, I think it would be good if you included the WASD option in addition to the arrow keys for movement. 


I liked the game; I've been following it on Steam for a while now. I'm looking forward to future releases. Good luck and good luck with the project!

Sí de una! me encantaría poder exprimir lo mas que pueda la build que había en el IDA y darles feeback para que salga lo mejor posible. 

Tanto en Steam, como en Discord tengo exactamente el mismo user. ;) 

Tuve la suerte de probar el juego hoy en el IDA de Buenos Aires. Felicitaciones por haber publicado el juego en Steam, seguramente cosecharán mas seguidores rápidamente. Sinceramente me habría gustado probar el juego un poco mas, ya que entre charlas y todo no he podido procesarlo lo suficiente como para poder darles todo el feedback que me gustaría. 

Les deseo la mejor, y siempre que necesiten algo pueden contar con un apasionado de los metroivanias y spriter. ;)

Thanks for warning. I promise to fix this in next versions. Thanks for feedback and sorry.

thank you very much for your interest!!! I'm really glad that my sprites are helping you in your game. I'll try to expand the sprite base for the three main characters this month and next. All the best!

ohh!!! Thank you very much for appreciating my work. I'm working on a complete version of each of the characters, which will include jump attacks, specials, running animation, taunt, win pose, and a few other things. I hope to release it before the end of the year. Greetings and thanks.

thanks!! use the sprites as you see fit.

Hi how are things! thanks for being interested. You can write to my email  (fabianbexiga@gmail.com) telling me your requirement, or let's talk privately via twitter/x (@oonquil). ;) 

Tiene potencial. Espero que el feedback que dimos los que jugamos en el EVA les haya servido. Ánimo y mucha fuerza!

Buena demo. Me la jugué en la EVA. Mucha suerte en adelante, y ánimo!!!