Geri bildiriminiz için teşekkürler! The Misfire aslında kuş vurma odaklı bir oyun değil; amaç, hikayeyi deneyimlemeniz. Kuşları vuramamanız ve koşma olmaması, tamamen atmosferi hissettirmek için tasarlandı!
onurerayboluk
Creator of
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I’m happy to share my latest game, The Misfire, created in just 24 hours for YILDIZ JAM 2025. You play as a father on a hunting trip that goes horribly wrong. Haunted by the echoes of that day, you’re trapped in a cycle of memories and whispers.
If you like short horror experiences with a focus on atmosphere, give it a try. I’d love to hear your thoughts.
Play it now: The Misfire on Itch.io
Hey everyone,
I just published my first game on Google Play and I wanted to share it with you all. I started working on it about two months ago, and my main goal was to create something simple, fun, and manageable for a solo developer like me.
I’ve always had trouble finishing big projects—there are so many half-finished or barely-started ideas sitting around—so this time, I aimed for something smaller that I could actually complete. I really hope this gives me the motivation to keep going and build more.
The game is a 2D pixel art dodger for Android where you control a spaceship and avoid incoming meteors. As you play, the meteors get faster, and every now and then you’ll have to deal with intense meteor waves. To keep things interesting, I tried to add a good variety of wave patterns and meteor types. There are also over 20 unique planets in the background, so you’re not just flying through empty starfields the whole time.
You can collect coins during gameplay to upgrade your ship and its trail. There are no ads, no in-app purchases—this was just something I made for the love of it.
If you'd like to give it a try, here’s the link on Google Play and Itch.io.
Right now, the top score on the leaderboard is 1143. Curious to see if anyone can beat it. Would love to hear your thoughts if you check it out.

