OnePersonStudio
Creator of
Recent community posts
I love playing shoot-em-up games so I decided to make one called Master Light. The story of this game centers on a spaceship that has to return to space but is lost in the clean, bright sky. There may be obstacles in its path, though. The spaceship has three chances until they can reach the "Master of the light".
Click the picture below to access the full page on MasterLight
Please Don't Hang is my game on Unity Game Engine. Please Don't Hang is a word guessing game based on two categories: Animals & Food. Obviously, I used C# to code the game and using Visual Studio Code as my IDE. At the start, I made easy buttons to interact with. I learned how to save statistics, but you can only save your stats while playing the game; the stats will wipe out when you exited the game.
Click the picture below to access the full details for Please Don't Hang.
My own game involves me, which I made! To find out more details, click this image.
The Rules of this game: I have to manage the engineer and eliminate the virus that was floating on my screen, all I needed to do was use my index finger. BUT there's a catch: the game becomes difficult because my screen is inverted...
In Blender, I created four short looping animation snippets. To see the entire details of how I created the animations, click this image! Also to see the videos then click this link: https://www.artstation.com/artwork/03mEde
In Blender, I created the original Sony Walkman. The Sony Walkman is a small, portable audio player and recorder that was introduced in 1979 and set off a revolution. Hundreds of millions of Walkmans were sold, and the tape-based device paved the way for all future portable tape and disc music players.