Ohh okay, I will try to think something, thanks for helping me.
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Hi, I'm having doubts about the theme do I need to stick to what actually existed back then, or can I base it on the ideas people had at the time? Like, can I do something in the 80s cyberpunk style, with synthwave, vaporwave, neon lights, black skies with orange suns and purple horizons? Or does it have to be more like what actually existed, as mentioned in the text, like "roller skating through a disco ring?" or "Or is every character in your game wearing Heelys?" I'm a bit lost about this, so any help would be appreciated.
Thanks for the word. I do plan to work further into, but right now i can't, busy studing for a test.
Dash what you mean by that? i just have a dodge that's like substitution jutsu from naruto, Oh no did you find a bug?
And noted i will improve on that, right they behave like that because there is no AI or Behaviortree done, is just get close to the player do something. But i'm looking on how to improve the feedback and how they react.
I wil see what i can do about the celling, right now they're painted and the collision is handled by the tile collider.
Oh, so you can reach that platform! I didn’t even try to go for it, I took the mines every time because the other path seemed like an impossible jump.
Also, I felt like some of the platform art looks like it’s part of the background rather than an actual path you can take. The mine area felt like that too, when I first tried to go that way, I fell, so I got confused about whether it was a real path or not
My bad and noted to fix. Was tough for me as well. Bad time management and game controlls led to that. Got stuck trying to fix a code that was working and i broke trying to fix, lost some hours that i could use on something else. Right now the main strategy is stun with the shuriken(i should've add a signal when they're stunned) and attack while slowly moving forwards on the camp. Just asking did you use the dodge(f)? After the gamejam i'm planning to fix and finish it. but i guess if one person played is already a success, thanks for the words :D

