Weather & Events — new system
Every day now has a chance of weather and/or a random event, revealed in a new "start of day" popup before you make any decisions
6 weather types: Normal (most common), Nice Day, Perfect Day, Overcast, Stormy, Heatwave — each shifts how willing customers are to bargain, some speed up or slow down how often customers show up
9 random events on top of weather — 4 bad (Mouse Plague, Locust Plague, a flock of cockatoos, Magpie Season) and 5 good (a local car show, press coverage, a stranger detailing a car for free, tourist season, a generous trade-in day)
Two special "combo" events that can only happen on their matching weather — Bushfire only on a Heatwave day, Hailstorm only during a Storm — so they never show up somewhere that wouldn't make sense
Weather and events are drawn from separate pools so they can land together — good days, bad days, and the occasional mixed day where one's good and one's bad
Uses a shuffle-bag system under the hood rather than pure random chance each day, so the odds you're told are the odds you actually get over time, not just an average that could still string together a run of bad luck
First week of a new game is always calm — no rough weather or events while you're still learning the ropes
Tap the little weather/event icons in the header any time to see the day's conditions again.


