fishing and parry reaction windows lengthened.
Log chop gravity is more forgiving and rocks no longer spawn inside of logs.
Timing needle for forge has been slowed down on grandmaster/ascended/enlightened modes to make them more playable.
Pet drop rates have been made 10× more common, standard now sits at 1 in 1000, enlightened is 1 in 100.
Lich King boss fights have been rebalanced for tiers 2 > 5, theyre now much easier to do.
I won't be making any additions to the game, only balancing/tweaks over the coming days/weeks. This is not forever, just for a little while. Thank you to all still viewing/playing the game.
PS: im looking into making lute/bard boss a 4 lane mini-game, but this is not guaranteed as of yet (if i cant make the ratios nice on every screen size, im not doing it)