Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ondr

6
Posts
2
Topics
3
Following
A member registered Mar 11, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

oh my god

i figured it out i am so dumb sorry !!

it's supposed to be: play music Music/map1.ogg

i forgot the music before the file path....

i did read the manual before, i found the play script in the manual like this:

"play music [path] - plays music. Path rules are the same as for sounds and images."

so this might be the dumbest issue i'm having, but how do i use file paths in scripting?

for example, after i cross a trigger, i want music to start playing (i already disabled the music in map properties)

i did this:

play Music\map1.ogg

map return 1

and:

play Music/map1.ogg

map return 1

nothing works, could somebody help?

Oh, thank you very much!

i was wondering how do i teleport the player to a random room and a random position?

i tried something like this: 

{move-avatar {random 0 16}}

for teleporting randomly but for some reason it doesn't work.

(1 edit)

i have a question, does this work with bitsy color?


update: nevermind i tried bitsy color and it doesn't work. could you maybe add bitsy color support if it would be possible?