Hi! I'm Carmen from Omilium, a small studio in Spain. Dozens is our first game, a number puzzle for Android, and it now has its page on itch.io: https://omilium.itch.io/dozens
Each turn you get a tile from 1 to 11 and drop it on a free cell of an 8×8 board. Neighboring tiles join into a block, and when a block adds up to exactly 12 it clears and scores; if it would go past 12, the move is off. Bigger dozens score more, so every turn is a choice between the easy 12 and holding out for a bigger one.
The board never resets: from level 3, walls start piling up, and there's no last level. Three "?" wildcards per run let you pick any number from 1 to 11. No timer, it plays offline and has no in-app purchases; the only ad is an optional video from level 4 that gives you one extra wildcard.
It's free on Google Play, in English and Spanish. The itch.io page has the screenshots and the store link. Here's the trailer:
Happy to answer any questions about the game or about making it in Godot.
