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FKR for ever !

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A member registered Oct 27, 2020

Recent community posts

To me this is how should be all the ttrpg : simple but efficient !

Hello. First of all, congratulations for your game which is simple but effective and elegant at the same time. But I have a question : the rules say that a roll of 4 or more is a success and 3 or less is a failure soit why 6 is a great failure and 1 is a great success ? 

Hello. First of all, the choice of the 5.4.4 version is a clever decision because according to a majority of Rogue's players it's the best one. Secondly I have a question : is there a way to play "fullscreen" ?

Bonjour Tante Gertrude. C'est une excellente initiative de traduire ce super jdr en français pour nos compatriotes de l'hexagone. Néanmoins pourquoi avoir ajouté cette écriture inclusive qui n'apporte strictement rien sauf un alourdissement inutile du texte ?

Hello Tomotsugi. First of all, congratulations for your game : a simple but not simplistic ttrpg in 36 words. You created a concise and solid system ( the skeleton of the game ) and let players add as much flesh as they want. Secondly, I have a "philosophical" question for you : I want to play a game based on this "not very well known" movie called "The Good, the Bad and the Ugly" can you tell me please which skills you would give to Clint Eastwood, Lee Van Cleef and and Eli Wallach ?

Congratulations. Thanks to your game anyone who wants to discover and enjoy D&D needs only sixty seconds. You just invented the one minute rpg.

Congratulations for your work. 

As your read this pamphlet the only thing you want is to enter some dungeons and explore them.  Give those two pages to kids and adults and in 5 minutes they will understand what " DUNGEON CRAWLING" means.

May I ask you which rpg system do you advise first for kids and secondly for adults if they desire to descend underground ?

Thanks you and congratulations. You just created a concise but complete and intuitive RPG. The combat resolution system is pure genius and the two examples to explain how to use the attributes are clear and precise. To me you are the winner of this Jam 2023.

Just one word : Thanks ! 

Thanks you for this simple but profound FKR RPG with which we can create a character in less than a minute with three or four Names and solve situations with only one die.

My friends and me can't wait for the "longer version" and secretly hope for maybe an audio or video "actual play" or at least a summary from one of your sessions.

Thanks for your quick and clear answer.

 And yes ... I have a lot of fun with your game !

I encourage minimalist RPG fan to discover and enjoy your work.

Hello. Congratulations for this concise but elegant game. Can you please explain how a character or a non-character loses hit points : if I roll a success do I inflinct one damage ? THANKS !

This TTRPG is just "amazing". The idea and the theme are unique. The art is inspiring. The game mechanics are a mix between the best of the "OSR" and the best of the "FKR". The character sheet is one of the most original I have ever seen and it's an invitation to play. We have our winner for the OSR JUNE JAM, it's HELM !

The Ultralite Game Jam doesn't need submissions anymore, we have a winner: J.P. with his 4-Card RPG. This game is what Free Kriegsspiel Revolution means: minimalist but evocative !

Push SRD was a pearl, Kismet is a jewel.

 Your new RPG is minimalist, inventive but mostly elegant.

Am I wrong when I say that "KISMET" refers to the arabian word meaning "FATE" or "DESTINY" ?

A masterpiece of sobriety and efficiency. The best in the FKR category.

 Two pages of rules to play as if you were in the 70s with Dave Arneson and his friends.

 Thank you so much Matt Jackson, you're my hero ! 

I only added a "house rule" to your jewel for more roleplay: I keep 4 Hit Points but I name them ( Stunned/Wounded/Disabled/Dead )