To me this is how should be all the ttrpg : simple but efficient !
FKR for ever !
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Hello Tomotsugi. First of all, congratulations for your game : a simple but not simplistic ttrpg in 36 words. You created a concise and solid system ( the skeleton of the game ) and let players add as much flesh as they want. Secondly, I have a "philosophical" question for you : I want to play a game based on this "not very well known" movie called "The Good, the Bad and the Ugly" can you tell me please which skills you would give to Clint Eastwood, Lee Van Cleef and and Eli Wallach ?
Congratulations for your work.
As your read this pamphlet the only thing you want is to enter some dungeons and explore them. Give those two pages to kids and adults and in 5 minutes they will understand what " DUNGEON CRAWLING" means.
May I ask you which rpg system do you advise first for kids and secondly for adults if they desire to descend underground ?
Just one word : Thanks !
Thanks you for this simple but profound FKR RPG with which we can create a character in less than a minute with three or four Names and solve situations with only one die.
My friends and me can't wait for the "longer version" and secretly hope for maybe an audio or video "actual play" or at least a summary from one of your sessions.
This TTRPG is just "amazing". The idea and the theme are unique. The art is inspiring. The game mechanics are a mix between the best of the "OSR" and the best of the "FKR". The character sheet is one of the most original I have ever seen and it's an invitation to play. We have our winner for the OSR JUNE JAM, it's HELM !
A masterpiece of sobriety and efficiency. The best in the FKR category.
Two pages of rules to play as if you were in the 70s with Dave Arneson and his friends.
Thank you so much Matt Jackson, you're my hero !
I only added a "house rule" to your jewel for more roleplay: I keep 4 Hit Points but I name them ( Stunned/Wounded/Disabled/Dead )