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Oliver's Games

8
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A member registered Nov 06, 2025 · View creator page →

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I thought the level design was great! It made good use of the spinning mechanic and it was just a fun level to speedrun in general. I did find the jump a little awkward because it felt like I slowed down whenever I jumped, but I  got used to it. I'd definitely play more levels like this, especially if the level design is as good as it was here.

Great game, the addition of the second pizza machine was great and added a whole new level of challenge. The gameplay got a bit repetitive by the end, so something to spice up the gameplay would've been nice. But this was a really polished, really fun experience.

Great game, the addition of the second pizza machine was great and added a whole new level of challenge. The gameplay got a bit repetitive by the end, so something to spice up the gameplay would've been nice. But this was a really polished, really fun experience.

Really fun game, the music was excellent and it was amazing hearing the whole piece come together.

I'd have liked to see a couple more characters as 4 didn't feel like enough, it made it the scene look quite confusing by the end of the game, and also the character designs were so good that I wanted to see more.

The art really stood out to me, the colours were beautiful and matched the theme really well and the gameplay had me hooked immediately.

I know I'm not the only one to talk about the balancing, but it did make the game very easy. If this game had more / harder levels, I could play for days!

Great game! I love the sound effects and the explosions, they make the game feel really dramatic!

A lot of people have brought it up, but the ship is very difficult to control when it spins so fast, I kind of got the hang of it but it does make the game a little frustrating. Although the cast of enemies were so good that they more than made up for it (I liked the yellow guy).

Really amazing game, I'd be impressed if you said this was your 10th game, it's incredible that this is your first!

My main problem came from levels like HX-09 where parts of the level were entirely disconnected form each other. These felt more like 2 separate levels.

But other than that, the novelty and execution of the idea were incredible and fit the theme perfectly.

I loved the artstyle, especially the design for the big boss! Although I do think the game would've benefited from some sounds for spinning the wheel or for the cutscene.

I liked both endings too, it's cool that there were 2 different endings.