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olalonde

2
Posts
A member registered Mar 21, 2022

Recent community posts

(1 edit)

Hey Mark!

Thanks for the amazing game. It looks like the perfect fit to my needs. I love BitD and this engine builds upon solid foundations while adding a bunch of flavor!

I am about to start the campaign in mid July, we will have the "system switch session zero" where we rebuild characters and define the crew. We have already been running it using BESM 4th and then Fate Condensed. Most of the characters followed tropes and genre-appropriate conventions that are easily ported to RitS. But one is a half hacker, half infiltrator type who uses a cloaking device and is really good at taking the first silenced pistol shot (then the rest of the shots are poor during a prolonged combat).

I was wondering if there was any way to have personal cloaking devices à la Ghost in the Shell.

Did I miss anything in the equipment list?

I did notice an invisibility spell.

I am thinking that maybe a playbook ability could grant the ability to activate the field for 1 edge, spending additional edge to make it last longer. Perhaps it could also allow Special Armor to be spent to activate it once per run at no edge cost, something along those lines.

How would you stat such devices if they were high tier equipment that "anyone could get" with the right contacts/money? 

Thanks.

-Olivier, about to port some FATE characters to RitS.

Hey Mark,

What is the ETA for a "release candidate" version 1.0 with fixed typos, rules references, wording and layout? I will begin a game shortly and want to know if it's gonna get fixed shortly.

I am also available if you want someone with motivation to go and propose fixes for each issue.


Cheers.

Olivier, a Forged in the Dark fan