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oklabsoft

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A member registered 330 days ago · View creator page →

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Lurking I v1.4.0 should no longer have any issues with errors which end the game session. The character creator has been updated and you can now use your own custom tiles for characters if you wish. I have begun to implement a map function which works, but not completely as intended yet. Mapped areas do not yet save. You may use it or not as you wish.

A report of occasional errors which end session. Working on it. I put a previous version back up if you experience this and need it. Seems to be only some systems.

Lurking I v1.3.0 is a very important update. If you are playing a previous version please make sure you update to this version. Thanks to all who have played and contacted us with feedback.

Sorry about the Windows only condition. We did get a report of Lurking running nicely in Wine.

My apologies for the keyboard sensitivity issues introduced in v1.2.0. The new version should take care of it.

Update: I have altered the mechanic in v1.2.0 to prevent this issue.

thank you. In retrospect I agree. I liked it in wizardry but I do need to remove it or perhaps randomly distribute a set number of points only rather than all random.? Thanks again. Hope you enjoy the game.


Lurking I Trailer

I saw a question on another site about what attributes do. I had to go back and look through the code and here is what I found:

STRENGTH:
- BONUS TO HIT DAMAGE IN BATTLE
- DETERMINE MAX EQUIPMENT BURDEN ($)

INTELLECT & WISDOM:
THESE WORK IN TANDEM TO:
- DECREASE DAMAGE FROM FAILED SPELL 'COUNTERSPELL' (Wisdom Only)
- INCREASES CHANCE OF SPELL SUCCESS (Equal Parts)
- RESIST MONSTER MAGIC ATTACKS (1 part Wisdom + 4 parts Int)

AGILITY:
- BONUS TO CHANCE OF EVADING ENEMY HIT

VITALITY:
- BONUS TO INCREASE IN HEALTH MAX ON LEVEL UP

($) All items currently have a weight value but this was never implemented.

(Edited 1 time)

Thank you, ngzax! Haha. Thought that one would remain a secret forever. Nice way of putting it without being too much of a spoiler. Thanks for playing and posting! :)

Thank you CryptRat! Glad you enjoyed it. This is what we worked so hard for. Thanks for posting.