Thank you very much!!!
OK Feather
Creator of
Recent community posts
Hi, there is no limit on items, but I think this is what happened:
- first game version: "blueprint" was a flag that was set when in front of blue sensor
- second game version (from yesterday): "blueprint" is an object that you get when in front of blue sensor
the issue is that if you started the game in first version, then continued with the same save in second version, there was an error when getting "blueprint" object. This should be solved now and we will take that into account if we have any other updates, sorry for the annoyance and many thanks for the feeback 😊
Yes, you get the blueprint by going in front of the blue sensor.
We changed things a little so now the blueprint is an object that is shown in the inventory once you get it 🙂
Edit: After more testing, I think you found a winning path that nobody had found while testing (normal path is passing through bottom-left corner), it should be fixed in next update.
Thank you! We love your games, so it's a great compliment! We're impatient to test the new Barry Basic!
For the bug, you need to go in front of the (blue) sensor that is normally game over. Since there is only one valid transition to that state, it would rather seem that the issue is that the instructions are not clear enough?
Thank you for your report, citizen. We take these matters seriously, so we will be talking with our lawyers about it.
As an aside, the ship was started as a cross between a cute spaceship and a biplane.
But because it seemed like it would take a lot of time to finish the design, I simply modified a few things to match a more famous one that was easier to convey.
For now we are finishing some other project, so it will be updated in a while, to achieve the original design.
Oh, I didn't think texturing would count into the memory limit...
You are very persistent to work so close to the memory limit. I would stop before seeing how hard PicoCAD is chugging along.
I guess you can win a bit by having a simple plane for both attaches under the wings (using texture alpha to split them).
Also I'm under the impression that extruding is less expensive than adding new meshes, but maybe we could get a word from god about it.
Anyway, love your seeing your elaborate models, keep it up!