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oiegrant

1
Posts
A member registered 90 days ago

Recent community posts

Yo good work! I'm a indie dev as well working on a pikmin-like. Taking some notes on the level of quality I want to hit for my demo!

Environment/vibe is awesome! The hand reaching down to pull up the gazebo thing is a great touch - otherwise overall cool and cohesive aesthetic. 

Tutorial zone is great, primes the combat and shows just enough to get the player thinking about how to utilize and mix mechanics. Combat seems to have some serious depth

Felt a bit lost after tutorial.

I would love to get some feedback on how much incremental/% increased damage I'm doing with each attached maggot. 

Noticed some stuttering when particle effects emit (seemed to only be on their first use) 

Excited to see the full thing