No prob, for 10 days this is fine work!
OdiousFox
Creator of
Recent community posts
I didn't expect the game to be good to be honest, i clicked on a random game with no banner. The game is actually decently fun, has a unique implementation of the unlucky theme as well. I feel like the zombie defense rounds were a bit too slow, if the night were a bit shorter and enemies/cursor faster that would be more fun. I also liked the ghosts so you have to plan for next night to account for them. The travelling on the road is fun, i like upgrading the camp and how you have to balance resources.
I feel like if you put a nice banner and put a little effort into the page, you would get a lot more plays, i think the game is more polished than some other i have seen on here, but not many people will know because they can't get to your game in the first place sadly. Changing the background and adding a description would go a long way. Even if you had a couple screenshots and nothing it would be a big improvement, the artstyle is good and looks clean.
I don't mean this in any bad way, just as helpful criticism, the game is great and fun, but the itch.io page is lacking.
I love the game, art style is amazing. Well done, i got the revolver and then the game became much more fun. I think reached about 70 souls and the energy pop up showed up and i died. I wish dying didn't reset the game.
I loved it, it would have been nice if enemies also gave a visual que when damaged but over all most fun game i played in the jam yet :)
Can't wait to see what you come up for your next game, i think i'll go try to win the game again brb.