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OddvarLookus

31
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7
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A member registered Jun 15, 2018 · View creator page →

Creator of

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linux export has been completed and uploaded. It's still untested tho! I hope you have fun!

That was totally and completely not the evil doing of a world-controlling wicked scientist my friend. Natural cause, and PETA approved

We are currently fixing some bugs, and we wanted to export for windows and webgl. We will try to export for linux too!

thanks for the feedback! We are currently working on fixing some bugs, so the game is more enjoyable. Controls are designed to feel chicken-like, but we will try to make it so they feel better

That's a very nice game! I like the idea that some slugs can jump and some can't, and they all can do different things! Platforming is too stiff, and sometimes it's difficult to tell where the player is, it would be nice to have a shadow casted directly down from the player. However the game is very good! Great job

Great game! I love the idea of cows mutating in a chocolate land

Very nice game, and very funny indeed! 4 simple elements combined cause many strategies. Only note: the timer does not restart after you hit the replay button! Great job on this game

This game has a great feeling to it, it's very snappy and arcady, and i like it! Only note: after saving the forest, if you press restart, it does not restart from the first round,  but from the last one, so after just one round the forest is saved once again!

the .exe file is not enough to play. You have to insert the whole export folder for anyone to be able to play and rate your game

that's a good game, but there is a bug on movement! sometimes the character gets stuck and you have to release the button and press another movement button again in order to be able to move

yo i joined the discord! send me a message when you want!

404 error when i click on the link :( i can't rate it! If you see this, please check it, i would like to rate it!

This game has a very nice feeling, smooth movement of the tank, and i like the effect of the other red vehicles getting smashed one projectile at a time! The art for the tank is good, and i liked the enemies too. It's a bit repetitive because of no audio and plain background

Good job on getting the game done!

this is indeed a nice idea for a game! The music is good, the effects are good, especially the red circle expanding in a very vaporwave way! it's good to be able to rotate the tiles.
I would have liked the "safe" parts of rotating tiles marked in some way. I'm not sure if it's possible to reposition the mouse cursor to the start of the stage when a wall is touched, but that would seal it! In any case, the game has a nice feeling, great job!

Nice game, every time i see godot engine used for any kind of project (especially 2d), i'm happy! The gameplay loop is there, and i like the idea of a rope-fueled toy story rocket flying towards the infinite.

I did not really see the theme in there unfortunately. Little side notes: next time try to, instead of putting colliders on the side of the map to keep the player inside, clamp its position between the 4 vertices of the viewport. That way it will not have any friction and you can move smoothly on the sides of the level. Another little thing, i would have liked the game elements a little smaller, like a little bullet hell! Anyway, good job on finishing it, and i like the art style!

i tried. i did not understand. TARGET

Yo, congratulations on finishing your first game! I found triangle boi suspicious

Thanks, i panicked! Never managed to win, but i got the farthest by moving out of camera without seeing anything. The feeling of the player is nice, good acceleration and deceleration, and it slides good on walls without getting stuck. 

The main menu is the stuff of nightmares! I don't know why i did it, but i pressed the 'exit' button on the menu, and a javascript error occourred lol. It's a meme game and i like it, i also appreciated slavic eminem saying god knows what and making the panikk flow in my heart

this game is a mindfuck, and i mean it in the best possible way! How counter-intuitive it is to jump on a platform by walking away from it! Very nice idea for a platformer.

i had fun playing this! Only problems that arise are little technical stuff. For example being able to jump without touching the ground, by smashing the rigidbody against the wall. Great entry overall, congrats on finishing this game and submitting it!

good job on this little game! The topic of change can be found in growing up, and finding each others later in life with different routes. I prefer something more gameplay based, but it's just my personal preference. That said, i like the graphics. They are very simple, but since they are consistent, the effect is good. Also good job on the text animation!

btw, what did marietta say?

The feeling of the gameplay is nice, and controls are fine. The volcano background reminded me of warioware for some reason. The music is jammy! The player was difficult to see in the background with all the people, try turning down the saturation of the background next time! I like the paralax effect on the platforms! At some point there is a platform too high to jump on top, and too low to slide under, so the run was interrupted like that, and i don't know if mister mustache can arrive somewhere.

However, good job on finishing and posting it! With a win (or lose) condition it would have been a lot better in my opinion

I installed python and pygame (never used before) just to try this game, but unfortunately it crashes as soon as it starts with some errors, unable to find some sprites for the game. I can't rate this game, but i hope someone will. Anyway, good job on getting the game done!

First of all congrats for finishing a game with a new engine! The gameplay loop is there and the graphics get the job done conveying what's happening on screen.  I played for some time but i was not able to try the bow unfortunately, because the curse never changed my weapon to that one! The thing that feels best is the effect of the goblin beaten to a pulp. The sword feels very weird collision-wise, it would be nice to have a bigger sword! The shield is interesting, but also a little weird, an interaction with spacebar to fling goblins would have been awesome!

To wrap things, the game is not very funny, but you made it all by yourself using new technology. It respected the theme. I'm sure you can do a lot better when you get the hang of it!

5/10

no sleep for 24 hours?  that's brutal!

thank you very much for the feedback! I'll start playing and rating all the games soon!

it was hard, we programmed a lot to make it playable, so i'm glad you enjoyed it!

the difficulty ramps up after the bell rings, so if you wait some rounds it becomes a furious battlefield! sorry for the crazy fov, it was my brain melting hehe. it's possible to climb back up, but you have to run like an ostrich and slither like an eel dashing for the top! the level under the first one gives you another chance, but it also puts you in the wrong neighborhood because of the turrets on the ceiling!

Thank you, comments mean a lot to me
Unfortunately the code i written for this little project "just works",  and really is a mess,  so i should expand the mechanic with a least spaghetti one
Glad you had fun!