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OrdinaryCicada

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A member registered Jan 06, 2019 · View creator page →

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same issue here

(1 edit)

304377 i have sent multiple messages to support but no answer, my payouts are taking extremely long and unusual times, payout ID is 192088, also the destination says pending but should be paypal

Join my discord

Hey! join my discord for me to help you! sorry i lost access to my profile and ended up just getting it back today, i’m so so sorry for this.

Hey! join my discord for me to help you! sorry i lost access to my profile and ended up just getting it back today, i’m so so sorry for this.

Hey! join my discord for me to help you

How you achieved the godrays?

Gonna play your game tomorrow

Thanks!

IF YOU ARE HAVING ANY ISSUES WITH YOUR PURCHASE, JOIN THE DISCORD CHANNEL SO WE CAN FIX IT!

Thanks!

I’ve created an asset pack and want to make it more user-friendly for Developers. Do you have any tips on how to improve it? For example, my tilesets follow a specific pattern, but I’m not sure which pattern is most commonly used for auto-tiling in Game Engines. Any suggestions on how to make asset packs easier to work with in Godot / other engines would be greatly appreciated!

In the future, I want to create a guide on how to better organize asset packs to make them more intuitive to use. As a pixel artist and occasional game developer, I often find myself creating art, tossing it into the engine, and starting to work with it, without having a streamlined process to make the assets more user-friendly for other developers.

This is what i know very little about:

Tips on folder organization. Tips on naming the files. Should i also give the developer / user the color-palette used? Should i create mini tutorials so people can create assets on their own in the asset pack’s style? Stuff that developers usually don’t use. Stuff that don’t work that well in Godot (or other engines).

*Edit - I work with Godot but I’ve never talked to other developers to know how they work on their games.

image.png I never worked with CSS before so this was my first shot at it. Would love some feedback!

https://oddpotatodev.itch.io/jumpstart-8x8-platformer-asset-pack

This pack will be updated soon

Of course!

THERE WILL BE A NEW UPDATE THIS WEEKEND!

I've updated the file, try again please and let me know if you still have any issues

Hey, yes, the player sprites are 16x32 if i remember correctly, it was made like this so the running animations fit and any future animations i add have vertical space for me to work with

I'll do it today as soon as I get back home! Thanks for letting me know

Thanks!

How do you create these?

Looks soooooo good

I remade the forest boundary, so tomorrow I'll update the asset pack with it

Yes

sure

Thanks!

Amazing work

Glad you liked it, i'm making a complete rework o this pack, and i'm going to add a ton of stuff to it!

Thanks!

The font still have some issues, i'm going to fix it in the next update!

Thanks! 

want some help with the game art/design?

Nice!

amazing!