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A member registered Jan 15, 2018

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Another great entry in the outer zone series. More characters and more information about this strange land.


Jeez that ending made me jump. Keep it up.

Found a minor typeset error in this item description. Just small cleanup on it needed.

The true ending hit me as well.

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This was incredible. Stand proud with head high next to the beloved classics of phyilosophical&horror RPGmaker games.

I really love all the characters. What a great point&click adventure ;;

I love it.

This game made me feel very uneasy, in the intended way.

Not sure if I bugged it because I was told to sleep after the monkey appeared in the door and I simply could not go to sleep even after the shaking wore off from eating my first optional cookie.

Not quite sure how I made that walking eye worm appear on the lake but it guided me to 2 secrets passages! The one I found before was still a dead end and the 2nd with Mantarok inside I would have never found myself. Throwing around the new speeches I got from there brought me to the Annihilation ending.

A truely great experience this game was but I leave figuring out more endings to others.

How do you advance in The Subsurface? I found 3 twinworms among inner worm piles and turned those into 1 Memory of Air and 2 Memories of Silence with the disc. There is a round thingy giving me a simple speech I can imitate but it does nothing and a twoheaded worm showing me a n with dots over it symbol in a circle that I can not speech myself.

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Would be nice if the options menu was accessible while in the game. I had to watch the intro 3 times now because I am figuring out proper mouse sensitivity and the "Resume Quit" menu once popped up never disappears all while the game is not saving.

The game itself is wonderful. Great atmosphere and audiovisuals.


I think the game breaks if you click different things too fast but it's very relaxing and fun discovering the descripted culture.

Wait the Cyberpunk used us to plant a bomb in the tower haha.

That was fun. 

If I might give a tip: Just because an object like a wire is 1 ppixel wide does not mean the clickable hitbox of it has to be. Gets very finnicly to click :P

Charming and fun, jope to see it grow.

How fun.

Inredible, disturbing, mythic, familar.

Can't wait to read more episodes.

I feel sorry that I can not help ease your pain.

I need a mental break after this.

Hey Slimes can become you obscure and rich origin work that people go to once they tasted your HOT and POPULAR indie hit.

Great, I want more from and like this.

Your point&click adventures are really good. Just need to add some options on the technical side to become perfect.

Very charming and relaxing.

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Thanks for making this. I felt a lot of different things while playing.

After thinking about it while falling asleep I noticed the meaning of the long mushroom talk. 

People are like the mushrooms, connected via an invisible net that makes us interact with each other. Just like that mushroom network humans can break down the toxins of the system we live in by interacting with each other. Even if just in the little range of our personal sphere of friends and family, not fixing the bigger systems, but even that little healing is worth doing to each other.

Really digging the aesthetics and dialogue but after collecting 2 glitches I see nothing new to enter or interact with.

Take your time to make the best game you can.

I lost 45 minutes of progress because I didn't save but I liked what I played.