Great game, I rated your game too.
OD1N1KS
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here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
here is my little horror game, Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
I would be very glad for feedback
here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
Here is my little horror game Rate ObeyTheHouse b OD1N1KS for Brackeys Game Jam 2026.1 - itch.io
Great game. It’s very well optimized for a 3D game. I would just lower the camera a bit, because the doors look kind of low and it feels a bit strange. Otherwise, everything is great.
The atmosphere is top-tier — especially the part where the lights turn off in the room.
I’m not sure if you used post-processing, but if not, I’d recommend it, since it works really well for horror games.
Overall, congratulations on the great work
Good game. The atmosphere and gameplay are top-tier. Using Papers, Please as inspiration is a cool idea. I also took inspiration from it and made a game for this jam about a trial for war crimes.
As advice, I would suggest refining the visual style to better match the tone of the game if you plan to keep developing it.
Overall, great job finishing it for the jam!
You can check out my game too and leave some feedback — I’d really appreciate it
Nice game. It’s especially cool to explore the city.
My advice for your next game — or if you improve this one — would be to work on proper proportions. For example, making the character about half the height of a house. Although I guess that could also fit the “strange places” theme, lol.
I’d also recommend using post-processing if you haven’t already, and maybe making the map smaller or reducing the number of models, because it lagged a lot in the web version. These are just recommendations for the web build.
Overall, you still did a great job — I really liked it.
You can check out my game too and leave some feedback; I’d really appreciate it
Nice game. The atmosphere is top-tier. I’d suggest adding at least a sound effect when the character interacts with something — or even better, an animation (for example, with the valve) so the player clearly understands what’s happening.
Overall, it’s great for a first game jam.
I made a game with a similar atmosphere — you can check it out and leave some feedback if you’d like
Great game. The two-worlds mechanic is especially cool. I would polish the game a bit (for example, make the stairs something you can walk up instead of having to jump onto them, and make spikes kill the player faster — at first I thought the player couldn’t die because of how slowly he moved through them).
The music is excellent.
Great game. Probably one of the best interpretations of the “Strange Places” theme. The art design is absolutely top-tier. The puzzles are great as well.
I would only add movement controls on WASD and interaction with doors on E or F, since some people are more used to that control scheme, and pressing Enter isn’t very convenient.
Overall, everything is top-notch





