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OD1N1KS

53
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3
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A member registered Feb 26, 2025 · View creator page →

Creator of

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Great game, I rated your game too.

here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

here is my little horror game, Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

I would be very glad for feedback

here is my little horror game , hope you enjoy it! Rate ObeyTheHouse by OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

Here is my little horror game Rate ObeyTheHouse b OD1N1KS for Brackeys Game Jam 2026.1 - itch.io

Thank you for the review

Wow, the art and animation are top-notch, and special respect for the lighting. I would polish the jump a bit, because there are moments where it’s hard to land properly.
Overall, congratulations on finishing the game

Great game. It’s very well optimized for a 3D game. I would just lower the camera a bit, because the doors look kind of low and it feels a bit strange. Otherwise, everything is great.
The atmosphere is top-tier — especially the part where the lights turn off in the room.
I’m not sure if you used post-processing, but if not, I’d recommend it, since it works really well for horror games.
Overall, congratulations on the great work

Good game. The atmosphere and gameplay are top-tier. Using Papers, Please as inspiration is a cool idea. I also took inspiration from it and made a game for this jam about a trial for war crimes.
As advice, I would suggest refining the visual style to better match the tone of the game if you plan to keep developing it.
Overall, great job finishing it for the jam!
You can check out my game too and leave some feedback — I’d really appreciate it

Nice game. It’s especially cool to explore the city.
My advice for your next game — or if you improve this one — would be to work on proper proportions. For example, making the character about half the height of a house. Although I guess that could also fit the “strange places” theme, lol.
I’d also recommend using post-processing if you haven’t already, and maybe making the map smaller or reducing the number of models, because it lagged a lot in the web version. These are just recommendations for the web build.
Overall, you still did a great job — I really liked it.
You can check out my game too and leave some feedback; I’d really appreciate it

Nice game. The combat system is especially cool, the art style is absolutely top-notch, and the music is excellent too. You all did a great job.

I think I'll add it after the jam

I'm glad that you gained such experience

Thank you for the feedback, I will keep this in mind in the future

I'm glad you liked it

I'm glad you liked it

Thank you for the feedback. I think a two-minute timer would break the game’s atmosphere — at least in my opinion.

Great game. It’s really interesting to play. The living maze is very well made. There’s a bug where enemies can’t move past the key.
In terms of the maze theme, I think you did the best job.
You can also check out how I made a living house — I’d really appreciate your feedback

Great game. It’s especially cool how when you color the enemy, they become friendly. The visuals are beautiful — they remind me of Nintendo games.
Keep up the great work, you all

Nice game. The atmosphere is top-tier. I’d suggest adding at least a sound effect when the character interacts with something — or even better, an animation (for example, with the valve) so the player clearly understands what’s happening.
Overall, it’s great for a first game jam.
I made a game with a similar atmosphere — you can check it out and leave some feedback if you’d like

Great game. I love games about anomalies. Everything is done really well. I would experiment more with lighting and post-processing to make it look even scarier.
You all really did a great job

Wow. That’s some next-level work you’ve all done. Special respect for the voice-over and the character voices — they really immerse you in the game, and overall everything is very well made.
After the jam, I’d recommend polishing the game if you’re planning to promote it further

Thanks for the review

I’m glad you liked it!

Great game. The idea is really cool. I would add a fullscreen mode option and make the scene darker with brighter lighting for better contrast. Overall, excellent work. Also, check out my game and leave your feedback.

Great game. I especially laughed at the death from the apple — that was funny. I would add an enemy that chases you through the maze because it would make running around more interesting.
Overall, it’s great.

Great game. The two-worlds mechanic is especially cool. I would polish the game a bit (for example, make the stairs something you can walk up instead of having to jump onto them, and make spikes kill the player faster — at first I thought the player couldn’t die because of how slowly he moved through them).
The music is excellent.

Great game. I especially like the farm/growing genre for this theme. Everything is done very well. I would only fix the palm tree sprite, in the asprite (photo). Overall, great work. Check out my game too, and leave some feedback.

Great game. This is something new for this theme — I haven’t seen this genre much in this jam. The gameplay and mechanics are top-notch. Special respect for the tutorial.
I would also add tower upgrades, but I guess there wasn’t enough time for that.
Overall, it’s a great game.

Thank you for the feedback!

Great game. Probably one of the best interpretations of the “Strange Places” theme. The art design is absolutely top-tier. The puzzles are great as well.
I would only add movement controls on WASD and interaction with doors on E or F, since some people are more used to that control scheme, and pressing Enter isn’t very convenient.
Overall, everything is top-notch

Great game. It probably has one of the best art styles in this jam. Everything is very well polished — I can’t really find anything to criticize.

The art style is really cool — it reminds me of old Nintendo and other console games.
The only problem is that, for some reason, the web version of the game takes a very long time to load for m

Great game! Everything is on point — the gameplay, the mechanics, and the art style.
I would just remove the transparent fullscreen button on the page because it doesn’t actually make the game fully fullscreen. I’d keep the blue Unity one instead, since it works correctly.



Great game idea. The music is especially awesome. The gameplay is good too.
I found a bug — if you get very close to the enemy, they get stuck and start spinning in place, and you can’t choose an action afterward (photo).
Check out my game too and leave some feedback — I would really appreciate it.



Thanks for the feedback

Yes, I wanted to add music, but I didn’t have enough time. I spent a lot of effort writing code for the dynamic rules and the house anger stages, so it would feel like the house is alive, and also worked on the game balance.