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octability

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A member registered Aug 21, 2023 · View creator page →

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Simple but effective title that strangely reminds me of some childhood flash games!

Equal parts fun and challenging time killer; especially that dreaded Lily Pads level.

Cool game! Art is fantastic, LOVE the character design, and the idea of Jump King x Mario Maker is very fun.

Plus, all the blocks that are moved have people's names written on them so I can blame others for my own incompetence!

No problem, happy to help!

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For perk ideas, since you opened the door to them, I think Tessa should definitely get the Dexterous perk, and perhaps one that subtly hints at her true nature. 
I also think it would be neat to see Submissive and Dominant perks added, which could obviously change based on your interactions, such as which hypnosis route you choose for Reese. 
Speaking of, I saw another commenter mention it, and it did strike me as odd Reese didn't get the Onion Assed perk as a femboy, or the fact Magnificence doesn't lose her Well Endowed perk when she becomes a femboy as well, given the fact she has no breasts to admire.
I also assume the "admiring" perks will be added in the 0.27 update, given the walkthrough's changelog, but perhaps there should be more than just ass and breast appreciators, I'm sure someone in the cast likes a good dick--

Sorry about the wall of text, I guess I had more to say than I thought, lol. Thanks for considering though, I'm happy to have even a small part in this game's development!

Edit: Totally blanked on it last night but Tessa should also get the Peasant perk, since she's just a servant, and Odenval should get the Narcissistic perk when given the inheritor background. Also I could've sworn Tessa had perks prior to the Odenval update, but they seem to be missing suddenly, hence my possibly redundant suggestion to make Tessa dexterous. I guess I forgot that too, must've been really tired lol--

Oh yeah, and when you make Akarion trans in the spy route she gets really friendly in her dialogue, yet if you beat her in challenge 1 her attitude stays pissed, which creates quite the emotional whiplash in subsequent approaches.

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Huh, for me the patreon scroll just stayed onscreen until I was sent to the main menu without any artist credits as far as I could tell. However it did flash black as though it should have shown something new.

Looking into the files, it seems credits_e with all the artists goes completely unused.

Fun stuff! Longer than I expected, and yet I'm sat here wanting more, that's some real talent!

Hey, just wanted to say I've been loving the game for a while now! You two are very talented writers and artists! I saw the note at the end and decided to leave a little comment with some ideas if that's okay.

I noticed many other artist's commissioned works in the game as well, and was curious if they were credited anywhere, if not, maybe a credits option should be added to the menu or in a possible future scene gallery, which would also be a good idea.

Also, I know its a small part of the game, very new, and probably low priority, but I've noticed some issues with the status menu, like certain perks contradicting forms, oddities in the way characters treat you, and the omission of Gethra and Richter's attitude and perks. I was just curious if that's being worked on right now in the background or not.

Once again, super appreciate the work you've been doing to make this game, you've got me hooked!