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OchaNomu

41
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30
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4
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A member registered Oct 07, 2024 · View creator page →

Creator of

Recent community posts

Really awesome job, the game was fun and quick to pick up on. I may have gotten lucky but i found the game easy and all the summoned bugs kinda just dealt with the lecturers lol but i see others struggled a little. Nice art :)

Didnt seem like i could take damage and a little confused what the numbers above the rabbits were but the game was very cute, the art was well done and the core mechanic felt very smooth to use. Cool Game

Visually the game is very very well done, the start screen looked especially nice. I got a little confused of how to "fit in" as i would die even if i stood still or walked around. Also took me 3 attempts to find an object but i probably suck lol. The feeling of anxiety feels very well done and the audio helps alot with this fact. Great job guys!

The visuals of the game are so well done, the animations and everything really make the city feel alive. Fantastic job 

Goofy game lol, felt a little lost at times and thought some of the areas were a bit too far apart, but the different mini games and animations and everything is alot for such a short time span. Really well done how much you managed to do.

Thank you so much for all the love 🙏

Only played the post jam version. The jiggle physics on the cat is top tier and i called my girlfriend to come watch me jiggle the cat lol. 

Really well done guys, the amount of different fish was much more than i expected, the mutations were also super cool. I would change the button to close the fish gallery from esc, because esc exits fullscreen in itch. 

Really cute game, the art and music fit the game perfectly. The footprints staying overtime is a awesome detail and my only complaint was the footstep sound started to get a bit annoying. Well Done :)

Yea i knew the car scene would be the most confusing cause it was the most confusing to make lol. But we wanted it to help convey the "day in the life" thing. Thanks for the comment and ill check out "Night in the Woods"

My nickname for my cat is "Fat Monster" so this felt right at home lol. How i wish i could pet the cat by clicking on her.

Satisfying, fun and responsive. Really great job. Only complaint is i didnt enjoy having to turn around to go pick up the worms after the destruction, felt like it took away from the fun of just smashing stuff.

Really fantastic on the animation and art and general feel of the game. Felt the game couldve been a little faster but awesome job. 

Really impressed you got this all done by yourself. Especially when you must've practiced for a year to sing that well. Loved your game last year and i love it again. Great job

The whole vibe of the game is great, the walls were especially nice lol. I see why the mouse sensitivity option was a thing, i spun around at first with my DPI XD. I would remove the red orbs on the floor that help show the way as i feel the game was linear enough to stop the player getting lost. Great job!

Love the fact the game has challenge to it as it really helps the fun, fits the theme and all in all really great job. 

Really really awesome, wasnt expecting multiple levels, the upgrades all felt nice and the backgrounds all looked really awesome. Only bug was enemies would sometimes not die and would just go invisible and slowly fade away. 

Really great job, fantastic art, well done execution. A skip dialogue button or speed up dialogue button wouldve been nice

Fits the theme well, main thing i would suggest is increasing how far the player can throw objects. 

Awesome idea and well done on the execution. Changing where the upgrades pop up or adding a button you must first click to see them would be nice as i accidentally clicked it a few times. Ran into a bug where the camera got stuck on a building when i clicked start. The idea of zombies being your lives is cool 

The kraken looks awesome and just the game in general, some cool features could be adding mines the player has to dodge and also making it so that as you level up and gain more tentacle you can hold more fish at the same time

Very fun idea, a restart button would be nice as the first time the teacher caught me i glitched out the map. Also if you jump before the teacher catches you, you glitch into her and she cant find you whilst you kick everything near you (at least that how the bug happened for me). The AI was well done considering the 48 hour time limit, shocked the teacher knew how to use the door. 

for now you are meant to just scroll out a lot. But I’ll add it so that you can drag the camera. I wasn’t actually expecting so many people to view and play the game lol 

Doggo is a very cute doggo, love the concept and as Kelly said, some more risk wouldve made it even more special. Great Job guys

Awesome game guys, i like the style of the game and the implementation of a tutorial. I noticed many of the upgrades would both increase and then also decrease the same stat, other than that i would also maybe add some text above the orbs u pick up maybe stating how they will change how your weapon shoots. Good luck with the jam!

Fun addicting game, understood the game pretty quickly once i stopped rushing into anything that moves XD

Awesome Job, Great take on the clicker genre especially considering the event it takes place in XD. Small exploit kind of where u can mass release basic one day games and get a lot of perks very easily. For future update maybe make different releases give better or smaller perks. Very well polished and makes me wish i could make UI like this lol

My favorite game of the jam so far. This is what should be shown to people for how to make a game jam. Simple. Executed well. 10/10 amazing job

10/10 amazing job. Game is very fun and executed amazingly. Love the detail of walking through the bushes having a sound effect. Ran into one bug where (not sure if this is what caused the bug) i picked up 2 ammo packs in quick succession, picking up the second ammo pack got rid of all my ammo and for the rest of the run i was unable to collide with other ammo packs on the floor (unable to pick them up). Great job making this! especially in such a short time span.

Awesome, has lots of room to build upon and turn into something great. Some feedback would be that the tower falls maybe a little too easily and can completely collapse without even picking up a block but awesome concept that was executed very well.

Very unique XD. Cool visuals and idea of the game. Some feedback would be maybe adding a slight sound effect for picking up coins and that the camera doesnt feel smooth when moving it. Great Job :)

Awesome concept and art design. Ran into a glitch where i got stuck on the victory screen and couldnt move on. Only other change would be im not the biggest fan of the loading screen when entering the battle. But this was very well done in such a short timespan. :)

He says "OI Vaffanculo" which is an italian swearword meaning (and sorry for the crude language XD) "Go Fuck Yourself"

Loved the look of the game, the idea is great and it fits the theme very well. Had a few issues, i couldnt figure out how to actually get any fish, i tried dropping the net and waiting in multiple zones not sure if it is a glitch or if im just being dumb XD. Also encountered 2 glitches where after i had died once and clicked play again my health was at 0/100 and i was immune to damage. Also after reopening the game to fix that glitch i then died to the kraken but instead of actually dying the kraken just set my health to 0 and i was once again immune to damage.

Ran into a glitch at the end when I died where each time I died it would give me the option to move and then say i died again never restarting. Only happened on the first playthrough so unsure what caused it. But the atmosphere and look of the game is great. Maybe would also decrease how much of each resource you lose during the options as the game can end quite quickly sometimes. All in all however great job

Awesome Job! Maybe some atmospheric or background music but the gameplay is fun and really well done

Fun game, maybe add some background music and this may be my headset being too loud but the explosion sound effect was a bit too loud when compared to the other ones. Great game and fun to play. Well Done!

Super Cute and relaxing, the game is simple and does what it aimed to do very well. Only thing i would consider adding is maybe a option to skip the waiting of the gacha ball to fall down the machine. Like maybe if the player clicks a few times the ball falls to the bottom faster. But all in all love the game concept and style, great job!

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Like the idea and theme/style of the game, main issue was the projectiles the player has to dodge move too fast and are too hard to notice, maybe if they were slower or if they gave some form of warning before being shot 

Great idea that only us South Africans could truly understand and love, would prefer if rather than saying "Cannot Braai" it said why you could not braai. For example "Meat Contamination" or smth like that.