Really awesome job, the game was fun and quick to pick up on. I may have gotten lucky but i found the game easy and all the summoned bugs kinda just dealt with the lecturers lol but i see others struggled a little. Nice art :)
OchaNomu
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Visually the game is very very well done, the start screen looked especially nice. I got a little confused of how to "fit in" as i would die even if i stood still or walked around. Also took me 3 attempts to find an object but i probably suck lol. The feeling of anxiety feels very well done and the audio helps alot with this fact. Great job guys!
The whole vibe of the game is great, the walls were especially nice lol. I see why the mouse sensitivity option was a thing, i spun around at first with my DPI XD. I would remove the red orbs on the floor that help show the way as i feel the game was linear enough to stop the player getting lost. Great job!
Awesome idea and well done on the execution. Changing where the upgrades pop up or adding a button you must first click to see them would be nice as i accidentally clicked it a few times. Ran into a bug where the camera got stuck on a building when i clicked start. The idea of zombies being your lives is cool
Very fun idea, a restart button would be nice as the first time the teacher caught me i glitched out the map. Also if you jump before the teacher catches you, you glitch into her and she cant find you whilst you kick everything near you (at least that how the bug happened for me). The AI was well done considering the 48 hour time limit, shocked the teacher knew how to use the door.
Awesome game guys, i like the style of the game and the implementation of a tutorial. I noticed many of the upgrades would both increase and then also decrease the same stat, other than that i would also maybe add some text above the orbs u pick up maybe stating how they will change how your weapon shoots. Good luck with the jam!
Awesome Job, Great take on the clicker genre especially considering the event it takes place in XD. Small exploit kind of where u can mass release basic one day games and get a lot of perks very easily. For future update maybe make different releases give better or smaller perks. Very well polished and makes me wish i could make UI like this lol
10/10 amazing job. Game is very fun and executed amazingly. Love the detail of walking through the bushes having a sound effect. Ran into one bug where (not sure if this is what caused the bug) i picked up 2 ammo packs in quick succession, picking up the second ammo pack got rid of all my ammo and for the rest of the run i was unable to collide with other ammo packs on the floor (unable to pick them up). Great job making this! especially in such a short time span.
Loved the look of the game, the idea is great and it fits the theme very well. Had a few issues, i couldnt figure out how to actually get any fish, i tried dropping the net and waiting in multiple zones not sure if it is a glitch or if im just being dumb XD. Also encountered 2 glitches where after i had died once and clicked play again my health was at 0/100 and i was immune to damage. Also after reopening the game to fix that glitch i then died to the kraken but instead of actually dying the kraken just set my health to 0 and i was once again immune to damage.
Ran into a glitch at the end when I died where each time I died it would give me the option to move and then say i died again never restarting. Only happened on the first playthrough so unsure what caused it. But the atmosphere and look of the game is great. Maybe would also decrease how much of each resource you lose during the options as the game can end quite quickly sometimes. All in all however great job
Super Cute and relaxing, the game is simple and does what it aimed to do very well. Only thing i would consider adding is maybe a option to skip the waiting of the gacha ball to fall down the machine. Like maybe if the player clicks a few times the ball falls to the bottom faster. But all in all love the game concept and style, great job!






