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OceDeo

51
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4
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A member registered Jan 16, 2024 · View creator page →

Creator of

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Thanks! appreciate it :)

Glad you enjoyed it!

Thanks for this!

Thanks for your comment!

Definitely there are things to iron out, if you'd like to take time and tell us what kind of bugs you encountered that would be great. As probably 99% of bugs are my fault, and it's a learning experience for me too, so I can consider these buggy scenarios in the future projects!

Otherwise no worries!

Thank you for your kind words! We tested the idea with walking on boulders a bit late into the project and had to find the fix, rather than rebuilding the system from ground up,

if you're curious what we did - on player character we have a collision detection capsule that on overlap disables physics for boulders. And then we have another, slightly smaller Character Collision capsule, that can push physics objects. The Idea was to disable physics, before Character Collision can reach the boulder, but it appears that there is a way for boulder to overlap with both at the same tick, therefore the physics get resolved, at least that what I think has happened, not 100% sure lol.

I'm sure there is a million better way to do this, but in our setup that seems like the best quick-fix solution, and it's serviceable it seems, so I'll take that ^^

Regardless, I'm glad it worked as intended after the restart!

Not sure if a bug or there was no time to inculde sound, but overall I can see a lot of work and though put into this, well done!

I liked it, but I think that platform placement could be a bit better, if I click a little too close to the wall the platform wont spawn, so in tight spaces I had to be quite precise with those, but was easy and quick to find the right spot so not that big of a deal ^^

I like the variety of attacks, though It would be nice to speed up the pace of the game slightly!

I like the visual style and mechanics, well done :)

I like the controls, plays quite smoothly!

Really cool and creative idea, well done!

Pretty fun :)

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Doesnt really fit the theme but multiplayer is insane

I was like meh, but then those green ones started popping in and I was hooked, cute c:

3:06

Would be nice to have some cooldown indicator for spells

Unfortunately I got stuck at one point and X input button didnt work :c

It's fun, and the game works well, system are well put together and I didn't encounter any bugs, so well done on that front!

I Wish I could vote on sound, music and SFX are great!

Nice little game, Shooting in only one direction was unexpected but I quickly adjusted. Well done ^^

Pretty cool, tough I found myself just using exclusively the boost mechanic for movement, but it's really fun!

Thank you for the kind words! We should've included shadows slider as Lumen can be really taxing in that regard

Thanks for giving it a go, appreciate it! The pixelation was kind of a stylistic choice haha, and grappling hook definitely is a bit too intense, but as in my other reply, unfortunately we didn't do enough testing on the actual level

Thanks for the review! Definitely agree on your points, we did too little testing on the actual level, and the aiming has broken collision detection :c miss on my part.

We will be looking into expanding this project and turning it into something bigger and more polished

really cool approach to the theme!

if you dont move and dont do anything, it keeps scrolling and score goes up

one of the most unique ideas in the jam, tons of fun!

propaganda

unfortunately had some issues with the game freezing all the time, and couldnt play :c

forgot to leave a comment last night! But per our chat on discord(Name Krululu), it’s funny and of course B U C K E T !

Text can be a little instrusive early on, but otherwise pretty smooth c:

I can see the clear inspiration, but well implemented!

That was really cool! The game may be simple on its surface, but there is a lot of small things that make this a fun game, and If im not mistaken, the map is randomly generated? Well done!

not gonna lie lazer took me by surprise lol, cool idea but I think it would be nice if there was more specific uses for each shot ^^

The character keeps rotating left all the time, cool idea, but I think It needs a bit more polish

A bit more variety would be nice, but the implementation of the theme is pretty creative ^^

Very fun to play, and colour pallete is awsome! well done!

Im not sure if spacebar thing was intentional, but I think it break the game a little, otherwise very pleasing to look at and audio fits really well!

Character looks cool, but doesnt really fit the level, movement is pretty smooth tho, and I wish there was a bit more to the umbrella

Really fun and visually pleasing, I feel like maybe a bit bigger range for stasis would be nice, but thats just a little suggestion :)