It's working now. Nothing on my side; Itch probably just didn't like your game your game for some reason.
occulus
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2Gb of Linux doesn't seem have enough room to unpack all of the game, so I'm still stuck; unfortunately, I haven't completely given up on trying the browser version. I looked through everything some more and decided to look into the console again. I noticed that the errors were showing up as links, so I clicked on them as they showed up, trying to find the exact thing causing what I thought was a butterfly effect of errors.
Opening this brought me to a blank page with nothing but the error message that I think is the root of it all:
I assume my computer is the "anonymous caller" here. Either that, or the game is showing up as anonymous. Either way, something's trying to access storage, and it can't. I cleared all cookies twice and made sure nothing on my computer was different from when the game was working. If it's my computer suddenly blocking the game from accessing cloud storage, is there a way I can make my computer allow the game to?
Moving on, I looked at the other three links in the JS console errors:
In order, from top to bottom, the links sent me to these spots in (I'm assuming) the game code:
A line of "uncaught" code, whatever that is.

Code with the same error message as the game.

And, for some reason, code that doesn't seem to have anything in red, besides the "package" that I believe to be the save data that I don't have. However, the error link sent me to " callback(event.target.result); " instead of ' package/'.
Does any of this mean anything? Again, I apologize for your time, and hope this is helpful in any way. If anyone else is having a similar problem with their browser, maybe this could help them, too.
I tried clearing the cache, preforming a hard reload, and turning my computer off and on. This error will not give me peace, and I hope no one else runs into it, as it seems to be a near-permanent roadblock once it shows up.
I know most of this has probably just been annoying for you, and I apologize. I'm just no good at running Linux(as well as the amount of storage it takes up), and I really don't want to powerwash my computer to turn on Dev mode in order to download the Android version. I'll just figure out how to operate Linux and hope the problem fixes itself when the game is updated next.
Again, I am very sorry for all of this bother. Thanks for trying to help and for being patient with me.
You're fine. It could just be something on my side. I'll keep looking for anything that my computer could be doing.
Also, is there a way I can access the JavaScript console, as the game error suggested? I might be able to make enough sense of everything to find my failed "uncaught loading data file," or whatever else might be happening on my end.
is "Module.locateFilePackage" the file data the game is trying to get?