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ObeseTermite

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A member registered Apr 28, 2025 · View creator page →

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I really like the new update! It really makes the game feel satisfying, although the really long pause when scoring makes playing for longer periods of time annoying and easy. I never found myself filling up the board because the game was practically paused whenever I wanted, allowing me to move pieces all the way across the board without anything moving.

Really addicting, although blocks often spawn too often of a certain type because its just random, maybe it would be interesting to use a tetris system, where tetris blocks can only appear 2 times before all of them appear again, making the board fill up slower and be more satisfying.

Insanely punchy and addicting, I just wish there was an endless mode or more content.

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All the blocks being rotated in the same way really makes organizing them unnecessarily difficult. So much so, I couldn't beat the final boss, even after many attempts, due to bad luck. However the art style is amazing, the characters have charm that really adds to the game.

Losing is too difficult, after a time you get hundreds of cards, and because of the trashcan, filling up the board is pretty much impossible. Also dragging over the cards one by one is tedious. If there was a more definite lose/end condition this would be very cool however, even in its current state I played for a solid period of time.

Got softlocked a few times, also I went through balls every so often. However the concept seems interesting.

The idea seems cool, but linking nodes is really difficult, maybe it would be cool to add snap, and/or make the node selection size bigger.