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NyanDogeMan

255
Posts
3
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212
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A member registered Feb 18, 2024 · View creator page →

Recent community posts

planet stacking op as hell 


nice game, a few notes: 

buying maxed upgrades still charges you money, even though it cant increase anymore. 

its really annoying to collect all the money after destroying a bunch of asteroids, especially since you cant see them if you zoom out too much. 

bombs are not that good since they don't deal that much damage, and while the radius isn't abysmal, its still on the smaller side of what you'd expect. 

a bit sad that combining a color with itself does nothing.

second stage:

why can the gorilla upgrade normal monkeys for free but upgrading you still costs bananas?

bad news, since upgrading the "reduce amount you need to level" thing also reduces your maximum storage capacity (which, just, why?????)  if you upgrade it too many times before buying the leveling one, you get softlocked, since you cant level = you cant prestige and reset the upgrades, and you cant reset the upgrade = you permanently dont have enough energy and cant buy the leveling upgrade. 

"good" news! 

i if you break it in a different order you can get positive infinity. 

also if you continue to break (i don't think it matters if from negative or positive) you can even get this: 


sadly this makes the numbers stop going, and you have to prestige. 

i think i broke something 

REALLY broke something 


items keep glitching out of bounds and getting trashed

its so annoying trying to stop yourself from typing space after every other word because it switched to the next sentence and you'll get penalized for it.

uhhhhhh 

654,826

whats the goal?

managed to break it :) 

hey so i found out that if you (with beyblade) get the blade(s) to lock at just the right place with just the right position, you can get them to spin super fast and basically become a blender, i got a video doing it, but dont know how to upload it. 

also fair warning, if you move too fast it knocks them out of theright position and just becomes a normal beyblade lock. 


also kinda related, while beyblading (normally, not like mentioned above) if you move your mouse fast enough or spin fast with enough levels in "get reel" the blade gets far enough from the mouse to trigger perfect cut. 


and lastly, related to second, if you whip your mouse fast enough, you can move faster than the blade and make the second one move across the screen really fast too.

are you supposed to get stuck at the top of the screen in the end?

yeah so the pick is just straight up better? the hammer is faster, but overall worse, and there isn't a reason to go fast, so its just worse, is there a reason to use it? 

pretty fun. 

a bit annoying that you get penalized for completing dues early (no reward except not receiving penalty and a new one replaces it the next day.) which prompts you to just barely leave 20~50 left to pay and only pay it on the last day. 

also once you do that its pretty easy to get way more money than you need and you usually get ~1300 or more per day, and the only limit is you can only get six packs.

(1 edit)

what's the difference between the hammer and the pickaxe? 

from what i can tell the hammer does a 3x3 square instead of a + pattern and costs 3x as much, but no extra damage. 

"it was a ♪one eyed one horned flying purple people eater♪"

(1 edit)

some things i tried and failed include: 

pi (314159) 

Fibonacci (011235813) 

numbers for home/nasa in reverse order

and some more, most just didnt work, some led to the "how creative" ending. 

also 80085

thanks

nice  😎

do you always get 100$? 

NICE GAME AND FONT BTW

can you do a clearer tutorial? its a bit hard to understand...

(1 edit)

FUN AS HELL

secrets i found: 

"wow, how creative" 

666 

42 

2001 

404 

999 

505 

420 

69 

instructions unclear, accidentally played Yahtzee instead.

die with value one stomp for each dot of the die it consume?

egg, egg egg, egg...

managed to get softlocked in the tutorial.

"green is not a creative color" 

lets all agree to never be creative again...

four things: 

1 - i will definitely come back. 

2 - if the shop area has npcs make sure the player has time and space to put his weapon away before accidentally stabbing someone. 

3 - my problem with the storage was mainly because of two factors: A - there isnt any way to record/search anything about items unless you have them on hand (this could be fixed by adding some kind of encyclopedia which starts blank and fills in as you play). and B - ... i didnt want to throw any of the pets away. 

4 - the map generation, while basic, isnt too bad. the two biggest issues with it is that, unlike most games that randomly generate the map, its small, and doesnt change (boss room every x floor, later floors changing theme, etc...). but i suspect that it will change as the development goes.

no problem :)

no i died or reset or smth and there just was a ghost rock there, it doesnt have collison, but still holds down the button.

for the final battle: 

all cats eyes 

then one devourer 

then all duplicators on highest dmg devourer possible 

then you win

try going off of the "correct" path

24

STUCK