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nutshell1

5
Posts
A member registered Jul 02, 2021

Recent community posts

(1 edit)

Fun game. It reminded me a lot of Lored. I wanted to provide some feedback on mechanics that felt monotonous.

Jail Cap, Blood Cap, Mine Capacity are progression limiters, but getting enough iron is too time consuming early in the prestige. It makes the middle game a chore. The only reprieve is Dark glass but that comes too late. I recommend rotating the upgrade resource (Money, blood, grease, heat/ash, etc.) on these limiting upgrades.

I was always running out of heat. Generating was never the problem, I was always generating more heat than I could store. When tasks are running quickly, even 150 heat is used up in just a couple minutes.

Later in the game, getting anything action below 0.5 seconds doesn’t actually increase it’s speed. This is because the game waits for the animation to finish before giving the resource (mining and compressing ash are big culprits).

The only thing below after resetting is “Reset Save” Refreshing the page cleared the save file.

Great game for a jam project. Well done

fun game. I would recommend simulation speed as one of the node items and also to make it multi pronged nodes required all previous. This would make the game last longer. It was super easy to get to the bottom of the tree. You can run the game in 8x speed and get to the bottom of the tree in less than 5 minutes.

Fun game overall

Saving should be available from the get go. I have crashed twice on color extracting and had to start over completely.