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numbskul

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A member registered Dec 02, 2024 · View creator page →

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absolutely incredible. movement tech in a game jam game. multiplayer feels incredible as host or client. aesthetic & ambience are perfect. ties into jam theme both in fast-paced gameplay & through the sleep mechanic. only wish there was a "play again" button or a way to make rounds longer because this is addicting

Absolutely wonderful! I didn't realize you could squeeze by the second checkpoint, but that's an ingenious solution. The last puzzle had me stumped too, but once I realized the gimmick everything slid into place. I might see how low I can get that time!

Great game! Incredibly funny, looks incredible, & fun gameplay! Only things I'd change would be making the character a little less floaty, & make sure the music / alarms don't loop when the player gets caught. It ended up being slightly frustrating when an input would send me sliding into a guard's line of sight, just to hear the music immediately start looping again. However - totally worth it for the incredible art!

This game's quite fun! I actually enjoyed the time restraint of the blink mechanic, & especially it's creative uses ie: the green switch & drop puzzles. I did get stuck trying to climb the spiral staircase, so I'm not sure if there's more to it, but I enjoyed playing. However, it really lacks anything keeping it thematically tied together, & the maze section was frustrating to navigate without posing much of an actual challenge. It also took me a while to figure out what the blue disk was supposed to do, and I never found a decent use for it (probably why I got stuck). Despite that, the core loop of using the time you have to explore & find the optimal way to navigate was still very fun. Great work!