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This game's quite fun! I actually enjoyed the time restraint of the blink mechanic, & especially it's creative uses ie: the green switch & drop puzzles. I did get stuck trying to climb the spiral staircase, so I'm not sure if there's more to it, but I enjoyed playing. However, it really lacks anything keeping it thematically tied together, & the maze section was frustrating to navigate without posing much of an actual challenge. It also took me a while to figure out what the blue disk was supposed to do, and I never found a decent use for it (probably why I got stuck). Despite that, the core loop of using the time you have to explore & find the optimal way to navigate was still very fun. Great work!

(+1)

Thanks I appreciate it, and I do agree that the maze kind of stinks and that there's not really a theme. The blue disk just teleports you to your previous location 1 second later, and so the intended solution is to set your checkpoint at the beginning, run towards the pressure plate and use the teleporter to bypass a blink, then step on the pressure plate before blinking back to the beginning so that you have enough time to climb the stairs.

Absolutely wonderful! I didn't realize you could squeeze by the second checkpoint, but that's an ingenious solution. The last puzzle had me stumped too, but once I realized the gimmick everything slid into place. I might see how low I can get that time!

Glad you enjoyed it! I had a lot of fun designing the last room too.