yooo, beat the dev at their own game, for the first time in my life B-]
nscsns
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cool game but after you get a thousand or so money, too repetative and boring, just number go up without anything interesting, 7/10
screenshot when i quit and got bored
THANK YOU!! I'll try again rn, because the single change of "range circle" is HUGE.
okaaaay, i got through the base levels, the update was HUGE, it feels so much better now, the 12 level is great, also appreciate the hole being bigger for getting the big block out, even tho i didn't say anything about it xd. the only level i had problems with still was the introduction of pulling blocks to a button with a pink square in the middle, and the one where you only can use a platform where every wall is a red wall.(i guess for some reason getting one block from one part of the map to the other was harder than getting 3 blocks to different parts of the map xd)
rn, got i guess through the entire boss level after 50~ tries(or 15~ minutes), my best was 2 minutes and got to the part with lava rising, i didn't expect it and died for being too slow, don't even know how far i was from the finish, i passed like 4 or 5 pink blocks?
i'll try again rn, but can't promise that i'll be able to complete it, probably skill issue xd
second big try(10-14 total), got to 3 buttons in 20 seconds, spent 1 minute trying to get the upper button to press, it's very hard to make cannons shoot it properly, either too late when you already fall, or too late when you only got up to the second button.
and died to lava at 6 or 7 pink block, and i thought i was fast so i guess not fast enough?
here the problem is that you can't know how fast you need to be or how much distance is left there unless you beat the whole level
big progress, found out how to make cannons shoot the upper button, swinging while constantly clicking on the platform with the buttons, until you get a bit of angle to get enough distance to trigger the cannon high enough, but i died because i guess i missed the pink block a bit xd
and for some reason the lower cannon basically can't trigger unless you are right next to it, unlike the upper cannon that shoots randomly as it feels like xd
third big try(30 or so more), still can't get past the last(?) pink square. i just can't get enough moment, i guess?
again got there(5 more), still die at the last(?) pink square.. it's like the 7th one?
but huge progress on time, got to lava in 32~ secs and died at 38-40s
I SAW THE FINISH!!! HUGE!!!
but i died right next to it.:(
got there in 45s
i didn't hit the finish star. i was literally like 50 pixels below it, stuck to the wall, and got there in 56s
also i guess thank you for your comment, because it's the reason that i didn't rage quit already, i want to help you and give some user experience feedback xddd
YESSSSSSSSSSSSS I BEAT IT, I DID IT, NO, THANK YOU FOR MAKING THIS GAME.
great game for the first game, and yes, i enjoyed it.
i'll try to get itch to upload a screenshot in a different comment xd
cool in the concept, but i barely completed it because of the mechanics, too slippery, grapple is inconsistent, for some levels i had to try for a few minutes just because i couldn't get it properly, most are easy to understand but hard to do, especially because the grapple pulls you in strange ways, it feels like it's pixel perfect hits only and at the same time that it's random. couldn't do the boss fight, max i got was to the flag and second spike wall, and only after like 10-15 minutes of trying, again, inconsistent pulls and strange pulls. also it's even harder because you don't know the actual range of the grapple, so you might be just a few pixels off and don't know it.
also, what the hell are you supposed in level 12? the only way to get up i found was through a bug that lets you grab walls that are out of reach
later i found out that you can grapple to green cannonballs.
how the hell was i supposed ti figure it out?
i tried to show it but itch won't let me put
images in my text for some reason.
otherwise, good game just needs a bit of tweaking.
thanks for the reply! Huh, that's cool, tho i think you maybe should leave it in as an "easter egg" that can be somehow achieved
(the basic examples, konami code, completing all levels, finding it in a level)
because it is pretty fun to try and get the least amount of jumps posssible, in some cases i think there is even a possibility to make a 0 jump completion xd
great game! tho it is too easy when you find out that you can control the cube with a mouse, some levels can be completed with like 2 jumps or less, someone better than me def can achieve only 1 jump completions tho lol
and there is a few bugs, tho i can't understand how they can be remade, on the level with lots of circles i somehow got the orientation wrong and couldn't move the cube almost anywhere, the screen just turned like 90 degrees and now the cube was sideways, along with the screen, the level stayed "2d", so the cube couldn't move, since it's stuck to your POV(i guess)
edit: forgot to mention, played on the .exe aka windows version, idk if it has any difference from the browser one but thought i had to mention it
what's your record on getting to lv100? mine is 28sec xd
(cash 6400%. x7 speed, x256 power, 4 lasers, 160 balls max)
upd: finished the game myself, 12800% cash, x9 speed, x2048 power, 4 lasers, 200 balls, all useful skills
pc rebooted and because i used offline for better perfomance, i lost it all.
a good game, but god damn, couldn't implement a save file feature?