cool in the concept, but i barely completed it because of the mechanics, too slippery, grapple is inconsistent, for some levels i had to try for a few minutes just because i couldn't get it properly, most are easy to understand but hard to do, especially because the grapple pulls you in strange ways, it feels like it's pixel perfect hits only and at the same time that it's random. couldn't do the boss fight, max i got was to the flag and second spike wall, and only after like 10-15 minutes of trying, again, inconsistent pulls and strange pulls. also it's even harder because you don't know the actual range of the grapple, so you might be just a few pixels off and don't know it.
also, what the hell are you supposed in level 12? the only way to get up i found was through a bug that lets you grab walls that are out of reach
later i found out that you can grapple to green cannonballs.
how the hell was i supposed ti figure it out?
i tried to show it but itch won't let me put
images in my text for some reason.
otherwise, good game just needs a bit of tweaking.